Elevators v2
Warning
This page is out of date, please check GitHub or Modrinth for the latest release!
Summary
This plugin is simple and easy to use, and requires no configuration, similar to Lift, but unlike Lift, it provides a more realistic Elevator experience, with an actual elevator car, doors that open and close, and call buttons to call the elevator to your floor.
Plus, there's an API, which I taking advantage of in another plugin, LaunchPadMC. (It lets you control your server's elevators with a physical Novation Launchpad grid-controller!)
Reload Behavior
The only info the plugin stores is the X and Z location of each elevator, under it's unique eID. All signs, floor size and current level, and other data is recalculated on plugin reload. Invalid elevators are automatically deleted from the config, and elevators not in the config do not work (which prevents those without the permission node from creating elevators).
Commands
/elev list
List all known elevators./elev reload
Reload elevators from config./elev reset
Rest the last-used elevator to a known-good state.
Permissions
- elevators.use Change levels, operate elevators. Default: All Players.
- elevators.create Create and destroy elevators and call signs.
- elevators.reload Reload plugin (use
/elev
), receive debug info.
How To Use
Place signs with [elevator]
on line 1 on each floor. The sign will error (showing [???]) if the floor is too big, too close to another floor, or an invalid type. (Note: You can change floor types and associated speeds in the config.)
Use line 4 to add a custom floor name. If not specified, the default is in the format Level [n]
. If the floor name matches this format, numbering will be automatically updated whenever the elevator is modified, but custom names will be left untouched.
If you put [nodoor]
on line 3, the block-based door feature will be disabled. Nearby doors and gates will be opened/closed and call signs will activate redstone either way.
Right-click on any elevator sign to select the destination floor (if holding SHIFT/sneaking, it goes in reverse order), then simply right click the air or any other block while standing inside the elevator to travel.
Call Signs
Create 'call buttons' to call your elevator by placing a sign with [call]
on line 1 around the perimeter of the elevator. They must be within 1 to 3 blocks of the elevator shaft, and can be placed up to 1 block above or 3 blocks below the a floor.
This is useful for placing hidden call signs that activate redstone. Any Redstone Lever next to a call sign will be activated when the doors open, allowing use of piston doors and more!
User-made Tutorial:
https://www.youtube.com/watch?v=9nzRgzJEpJ0
My Other Stuff
MultiWorldPets (Take your pets with you everywhere!)
RawColors Resource Pack (Low-Contrast Colors for easy-on-the-eyes play)
ForestFire Server (Check out our MC server, we have custom plugins!)
TabPlus Extension for Chrome (Save the headache and manage your tabs)
In reply to pecacheu:
The plugin isnt even active in 1.14.4 tho
In reply to impersonationgaming:
Well there's two reasons that there's no 1.14 version. One because 1.15 was a massive bug fix release and is generally much more stable then 1.14 and 1.13, where some big changes were made to the game under the hood and caused a lot of bugs.
And two because PewDiePie and some others pretty much suddenly made this game relevant again so I'm pretty much here again as a result XD
Elevator V2 and much too unstable it makes me bug sometimes I find myself in the air and if I am in gamemode survival I take damage I recommend it
hey how can i get the door settings changed to White Stained Glass Pane ?
i added this to the config and i have a error and the mod is not working anymore
So first of all, a very good plugin, which even works flawlessly! I know it's difficult to write an update, but I wanted to ask if you can not even get an update for the Minecraft 1.14.4?
Thanks again :D
In reply to yusuftr28:
Updated!
Hello pls Update this to 1.14.4 i need it so badly
In reply to Forge_User_91460135:
Updated!
Please update this for 1.14
This is one of the best plugins I use on my server. Great elevator
In reply to jwilson_56:
Hi, I'm going to be getting back into plugin development and will update this plugin once I have time, but I have been quite busy lately.
In reply to pecacheu:
Hey when do u think u can update it to 1.14.4 ^^ ?
In reply to Forge_User_91460135:
Done & done ^^
Hello! If i'm replacing the glass doors with iron doors, the elevator will destroy the iron doors and replace them with glass again.. Happens even with [nodoor]. Any help? Thx
I have a problem.
On a moment the plugin started flipping, the doors were continuously opening and closing and as soon you entered the elevator you started flying upwards without doing anything. I was forced to remove the plugin, but now, players that entered the elevators when they were bugged, randomly start levitating in to the air randomly. Even when the plugin is removed. Then you can't jump anymore and you are stuck on the blocklevel you are at the moment it started (if you try to go down by walking of your block, then you keep flying on the level you were and get teleported back by the Anticheat plugin. How can I fix this?
On spigot 1.13.1 it keeps throwing errors at me. It's not nice and it hurts ):
In reply to david12oatmeal:
Welp here's hoping it doesn't do that now XD
Have you skill to make this? https://www.youtube.com/watch?v=6hoLiSfEmgI and upload it? + add a custom [call] to like [text]
Hi ! I have a problem with this plug :
After i have choice the level i want to go, I need to right click an other block if i want the elevator to moove, elseif i don't rigth click, there's no update to activate the elevator :/ ...
What can i do please ?
Minecraft version : 1.12.2 spigot
Thank you very much
In reply to Forge_User_98705971:
Bug-fix release v3.1!
Several bug-fixes to anti-cheat, prevents pistons from moving floors/walls, without affecting legitimate piston doors! Fix to signs being destroyed by pistons/explosions, causing errors.