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What steps will reproduce the problem?1. being in survival game mode2. systemtype : velocity3. move downwards with the elevatorEDIT: 4. hitting ground an get falldammageexpected: getting no damageNot expected: getting damage
possibilities for a fix:
1. creating after moving thread and add the player on this elevator to an hash set.when damage appears cancel the damage event.2. after a certain time remove the user from the hash set.
Uh, totally forgot about this ticket, sorry.
Can't reproduce without you describing the situation when this happens exactly! (How big is the elevator? moving straight? Was the movement interrupted? How is your CPU load? Do you have a stable server tick rate?)
@DevCybran: Go
I'll test it again in some weeks. Hope it'll updated to 1.7.2
Updated Ticket.
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