Even wanted to chuck a grenade at your inferior-looking house in minecraft? Now you can!


  • Eggs can now be grenades! (or molotov cocktails!!)
  • Toggle-able command to turn on and off grenades.
  • PermissionsBukkit / SuperPerms Support!
  • Ability to charge for the use of Grenades or Molotovs (Requires you to download Vault and put it in your plugins folder. Vault is compatible with most economy plugins)

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Have access to 'egg.grenade' (if permissions is enabled) or be an op (if the server doesn't have permissions) Type '/grenade' to toggle on egg grenades. Throw an egg or two at your target and watch as the egg explodes a couple seconds after impact! (Be careful where you're aiming!)

Permission Node:

- egg.grenade

This permission node gives access to '/grenade'.

- egg.molotov

This permission nod gives access to '/molotov'.

Configuration File:

  • TNT_Yield: 1 How many TNT each grenade spawns.
  • Grenade_Delay_Time: 4 Length (in seconds) between Egg hitting the ground and explosion
  • Default_On: false If set to true, everyone can use eggs all the time without typing /grenade to enable. Default (recommended): false
  • Molotov_Yield: 10 Number of fires each molotov could potentially cause.
  • Molotov_Radius: Radius of the spash of the molotov
  • chargeForGrenades: false Whether or not to charge for the use of grenades (REQUIRES VAULT)
  • costPerGrenade: 100 The amount of currency withdrawn from the grenade user's holdings
  • chargeForMolotovs: false Whether or not to charge for the use of molotovs (REQUIRES VAULT)
  • costPerMolotov: 150 The amount of currency withdrawn from the molotov user's holdings

I'd like to extend a special thank you to all the wonderful people on #bukkitdev. This plugin wouldn't be out for weeks (if ever) without their help! Thanks guys!


  • Optional 'Cool down'
  • Whatever else people want!

Completed Items:

  • Require you to buy grenades (iConomy support)
  • Logging to server who threw a grenade and where


Version 2.1.2

  • Added configurable molotov radius

Version 2.1.1

  • Updated for CB 1.2.3-R0.2
  • Fixed startup bug

Version 2.1

  • Removed iConomy support, but added Vault support for almost all iConomy plugins. (If you want to charge for each grenade/molotov, you need to download Vault and put it in your plugins folder)
  • Improved Molotov spread algorithms

Version 2.0

  • Support for CraftBukkit 1.2.3-R0.1 - Though is probably backwards compatible to MC 1.1.X
  • Code Support for iConomy, though not functioning yet

Version 1.8 - 1.9

  • Dev Builds, not released.
  • Code cleanup, recoding for compatibility with new Bukkit API

Version 1.7.1

  • Support for CraftBukkit build 733 (MC 1.5_02)

Version 1.7

  • Added a Default On option for grenades.
  • Added moltov cocktails (/moltov) with permission node egg.moltov (Yes, I know I spelled it wrong :p) - Spelling fixed in later versions

Version 1.6.1

  • Added support for non-whole TNT yields. (Such as 0.5)

Version 1.6

  • Added configurable TNT Yield (Equivalent TNT Explosion size)
  • Added configurable delay (In seconds)

Version 1.5

  • Added permissions support

Version 1.0

  • Release


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About This Project

  • Project ID
  • Created
    Mar 6, 2012
  • Last Released File
    Mar 28, 2012
  • Total Downloads
  • License



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