EasterEggs
Easter Eggs
This plugin will allow you to define special hidden spots, or "Easter Eggs", on your server that players can look for. When a player walks over a tile that is defined as an Easter Egg, the player and the rest of the server will be notified of the find.
You can also define zones that each egg belongs to. Currently, each zone is tied to a WorldGuard region so you can have multiple zones in any world.
Currently, the egg locations must be defined in the config.xml and must belong to a zone. However, as this plugin evolves, I can foresee it being more flexible and easier to define and configure eggs/zones.
Commands
/eggs : Used to tell the player which zone he/she is in, how many eggs are hidden in the current zone, and which ones the player has already found.
Config
zones: test_zone: region: test_region # The name of the WorldGuard region name: "Test Zone" eggs: temp_egg_01: world: world x: 500 y: 500 z: 500 zone: test_zone name: "Name of Egg" hint: "This is a hint."
Future Plans
User Commands
- /eggs list : Will list eggs in the current zone and display which ones have been found by the player, will assign each egg a number.
- /eggs hint {EGG NUMBER} : Will give the player a hint (if supplied) as to the location of the egg.
Admin Commands
- /eggs create egg {NAME} {ZONE} : Will create an egg at the location the player is standing in the specified zone.
Other Features In Development
- Support executing an arbitrary command when an egg is found.
- Allow for entire worlds or generic location cuboids to be used for zone definitions.
- Colorizing the plugin output as well as config/permissions for the broadcast messages.
Cool! I hope to use it on my server soon!
Nice idea. Hope to see it soon.