How to use signs

Signs

Usage:

  • Left-click on a sign to buy, right click to sell.
  • If you create a sign, but something is wrong, e.g. you typed dirta as material, you will get a message and the sign will be dropped.
  • If you set rewrite-signs in the config true, the material will be rewritten with the identifier.
  • In every case, the price will be formatted (100: 100.00 Dollar)


Global shop signs

RowInput
1[DynamicShop] or identifier
3Material (Name, id, or identifier)
3Amount
4The actual price will be set by the plugin after every transaction


Example:
[DynamicShop]
DIRT
3
This line is empty


Player shop signs (PSigns)

RowInput
1[DynamicPShop] or identifier
2Material (Name, id, or identifier)
3Buy/Sell:Amount
4Your price


Buy/Sell is from customers side, so if you write buy on the sign, you sell, the customers buy. To use a constant price, write a '!' or your identifier in front of the price

Example:
[DynamicPShop]
DIRT
sell:3
!100

If you sell, the items will be removed on the creation. If you buy, you will get the items when somebody hits the sign. If you are offline, the items will be saved and granted you on the next server join. It's also no problem if your sign gets broken, you will get all items back immediately!

On every sign hit you buy/sell one item. The amount on the sign will decrease by one on every transaction; if it reaches 0, the sign will be inactive or dropped (Defined in config).


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