Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
I'm confused, how do i create a link to my dynmap without the ip ?
In reply to gabouli:
If you own a domain, you can create an SRV record in the DNS setting to route traffic to the server using a web domain. Or if you have a website you can use an iframe to load the map in the website.
In reply to vapecloudbear:
is there a way to do it without having a domain ?
In reply to gabouli:
No
i cant seem to find it online. my servers ip is 54.39.239.247:25575 so would i include the port or not?
In reply to meso27_:
No thats your external IP.. the directions tell you what do to. If you have MC running on a computer with the internal IP of 192.168.0.100 then use that below. Open it with IE, Chrome, Firefox, etc.
"http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/."
BTW since you posted your external IP with a port # I'd refresh that with your ISP before you get some unwanted attention. keep that info to yourself.
In reply to meso27_:
no you don't need the port of your server just the port for dynmap
Is there a version for Fabric ?
In reply to croobit:
It's a plugin for a server, not a mod for your client.
In reply to Forge_User_72424712:
Well, Fabric is not only a client mod.
There are Fabric-Client and Fabric-Server mods.
Fabric server lacks a Dynmap port at the moment.
In reply to croobit:
You didn't listen. Forge_User_72424712 said its a plugin. Fabric does work on servers, but it doesn't work the same way as a plugin. Dynmap won't be getting a fabric port since fabric is its own entirely different thing
ok im kinda mad:
I set up dynmap on my server like a week ago and it was working fine with a few bumps (my errors :P) so i full-rendered the map and waited a few days. it rendered fine and it was up just fine for a few days. Later i checked the map and it had unrendered completely, except for places that ive been. I attempted rendering it again and found the same result after a couple days. I would really not like to have to walk around the entire map loading piece by piece so if someone could please tell me what dumb i committed i would be eternally grateful.
In reply to cykeyz3r0:
yeah, it loads the chunks that players have been. This plugin doesn't know how to discover unloaded chunks, it's literally said in the description..
Is there any way to use a URL where it doesn't reveal your IP address? I'm running my server off of a home PC and am using NoIP to make an IP shortcut. Using the shortcut in the URL bar doesn't work.
In reply to R4men11:
a no-ip A or AAA record will work just fine and won't include you're public address.
How do I use this pluggin with my domain?
I want it to be map.[mydomain]
i use google domains
In reply to fritye:
You will need to setup a revrse proxy using something like apache to send port 80 and/or 443 to the internal address and port
I just installed Dynmap for the first time and when I go to myserverip:8123 it shows someone's else server. I am lost.
When I try the command /dynmap fullrender I receive the message: an internal error occurred.
In reply to PapaStephane:
version to old for 1.14.4, problem solved
In reply to PapaStephane:
i cant get mine to load eather tryed the ip adress but it givs error coudent finde page i think thay lleft out a cople importent steps for config to get it to work