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    Feb 6, 2014
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Supported Bukkit Versions

  • CB 1.7.2-R0.2
  • CB 1.6.4-R2.0
  • CB 1.5.2-R1.0


Version 1.9.2

  • Rework chunk loading timing stats - simpler, more useful
  • Add support for minimum and maximum zoom levels for markers, areas, lines, and circles, as well as whole marker sets. Allows markers to be shown at specific zoom levels.
  • Improve performance of UI with large numbers of markers, and fix problems with 'junk' markers when things disappear while a layer is hidden
  • Fix problems with 'junk' areas being left on map during map/world changes
  • Add support for using block unique IDs for block identification (1.6.x+) (Forge mods)
  • Optimize texture loading - avoid texture loading for disabled mod blocks
  • Additional debug logging for render errors
  • Enhance texture and models file syntax
  • Add custom renderers for door, gates (improves render quality)
  • Keep mod support files internal to plugin, allow external renderdata files to supersede internal ones
  • Add new map shader 'inhabited' - shade map based on cumulative time chunks have been inhabited by players
  • Fix problem with render jobs sometimes being duplicated during restarts
  • Handle missing custom color map textures in broken RPs (like John Smith)
  • Add debug option to dump IDs of blocks with no rendering data
  • Add use-brightness-table option (default on for new installs, off default for existing) - more accurate color and lighting model vs MC client
  • Add /dynmap quiet command: stop progress messages on active renders
  • Add 'savependingperiod' setting : allows periodic pending job saves (better crash recovery)
  • Add support for h+v and v+h Connected Texture Mod methods
  • Improve error handling on numeric command parameters
  • Fix packed ice rendering (should not be transparent)
  • Fix rendering of top half of 1.7.2 tall flowers (needed custom renderer)
  • Add updated color schemes - sphax, dokuhigh, dokulight, dokudark, misa, etc.
  • Update colorschemes for 1.7.2