v1.5-alpha-3
Details
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Filenamedynmap-1.5-alpha-3-bin.zip
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Uploaded by
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UploadedFeb 27, 2013
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Size9.22 MB
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Downloads2,475
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MD517bed34a6d2860a3b6bc06fa86d0787b
Supported Bukkit Versions
- CB 1.4.7-R1.0
- CB 1.4.6-R0.3
- CB 1.4.5-R1.0
Changelog
Version 1.5-alpha-3:
- Drop autogenerate setting - never worked right, and better options elsewhere (WorldBorder, etc)
- Add support for circular visibilitylimits and hiddenlimits (thanks to dejavecu!) - see https://github.com/w...mplate-settings or worlds.txt for details
- Add support for Biomes O Plenty block rendering
- Add support for GregTech block rendering
- Add support for ColoredBlocks block rendering
- [Forge] Fix exception when ticking unloaded worlds with TickThreading mod active
- Fix error with old Forestry versions (v1.2.5)
- [Bukkit] Avoid errors with new SpoutPlugin mod
- [Forge v6.5.0+] Add support for flat/YAML based permissions settings, as well as support for ForgeEssentials v1.1.1+ based permissions. See permissions.yml.example for details on flat file settings. ForgeEssentials permissions work like Bukkit style permissions (see https://github.com/w...iki/Permissions).
Version 1.5-alpha-2:
- Correct time-of-day calculation on web UI (was 2 hours off)
- Fix problem with overlapping updates on JSON file mode - could cause corrupt update errors and web UI freezes
- Add support for moving markers to new marker sets (using /dmarker update <marker> /newset:<newsetid>)
- Add support for setting default marker icons for each marker set (using /dmarker updateset <setid> deficon:<icon>)
- Fix various problems (especially on Forge version) with using /dynmap reload
- Add support for Soul Shards block rendering
- Add support for Obsidian Pressure Plates block rendering
- Add support for MineFactory Reloaded block rendering
- Add support for Tropicraft block rendering
- Add support for AdditionalPipes block rendering (for v1.2.5 and for unofficial v1.4.6 version)
- Add support for Pam's Harvestcraft and Wee Flowers block rendering (dozens of them... too many to list)
- (Forge v1.4.x) Added support for loading data from unloaded chunks without loading/activating chunks - faster loading, and less lag from triggering other mods
- Fix problem with occasional JSON file corruption in JSON file mode
- Add support for pre- and post-update scripts for image file writing (thanks to Maeyanie!)
- Fix for IC2 Iron Scaffolds and RailCraft Sandy Briick blocks (Thanks to Blast0r!)
- Update pipe rendering for BuildCraft 3 (add emerald pipes)
- Make sure image is cleaned up if bad tile size is loaded (prevent errors in zoom out processing)
- Fix biome shading for ExtraBiomeXL biomes
- Fix biome-based shading in Twilight Forest biomes (esp Fire Swamp)
- Fix rendering of IC2 rubber tree leaves
- Fix exception in Railcraft track rendering with locking rails
- void exceptions in skull render due to bad data from some mods
- Update PowerConverters block rendering support (thanks to Blast0r!)