v0.35

Details

  • Filename
    dynmap-0.35-bin.zip
  • Uploaded by
  • Uploaded
    Mar 13, 2012
  • Size
    2.11 MB
  • Downloads
    11,779
  • MD5
    8f97c4f7c03df5c9b1eb091fdd737c81

Supported Bukkit Versions

  • CB 1.2.3-R0.2
  • CB 1.1-R7

Changelog

Version 0.35

  • Add support for Circle/Ellipse Area Markers (/dmarker addcircle/updatecircle/deletecircle/listcircles)
  • Update to 1.2-style biome shading (1.1 will do this too - sorry)
  • Retire old beta render options (correct-biome-shading, smooth-biome-shading, waterbiomeshaded, swampshaded, fence-to-block-join)
  • Fix problem with hiding all-glass chunk sections when they are top of chunk
  • Fix coordinate screw up on spawn marker (thanks, fernferret!)
  • Add 'visiblelines' setting for 'chatbox' - control visible space for chat history
  • Add option to add maps to other world's map list (append_to_world attribute on HDMaps)
  • Add 'hiddenids' option to control hiding of blocks in topographic renderer, add topo-noplants shader to hide trees/plants
  • Fix coloring range on topo shaders : add topo256 shader for worlds generated with 256-high terrain
  • Make coord box grow when needed
  • Prevent very rare null exception in render
  • Support newer custom water/lava layout in texture packs (anim/ directory in texture packs)
  • Add circle marker APIs
  • Fix marker API and command line behavior with normalized world names
  • Handle lighting checks above world top