v0.35
Details
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Filenamedynmap-0.35-bin.zip
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Uploaded by
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UploadedMar 13, 2012
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Size2.11 MB
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Downloads11,779
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MD58f97c4f7c03df5c9b1eb091fdd737c81
Supported Bukkit Versions
- CB 1.2.3-R0.2
- CB 1.1-R7
Changelog
Version 0.35
- Add support for Circle/Ellipse Area Markers (/dmarker addcircle/updatecircle/deletecircle/listcircles)
- Update to 1.2-style biome shading (1.1 will do this too - sorry)
- Retire old beta render options (correct-biome-shading, smooth-biome-shading, waterbiomeshaded, swampshaded, fence-to-block-join)
- Fix problem with hiding all-glass chunk sections when they are top of chunk
- Fix coordinate screw up on spawn marker (thanks, fernferret!)
- Add 'visiblelines' setting for 'chatbox' - control visible space for chat history
- Add option to add maps to other world's map list (append_to_world attribute on HDMaps)
- Add 'hiddenids' option to control hiding of blocks in topographic renderer, add topo-noplants shader to hide trees/plants
- Fix coloring range on topo shaders : add topo256 shader for worlds generated with 256-high terrain
- Make coord box grow when needed
- Prevent very rare null exception in render
- Support newer custom water/lava layout in texture packs (anim/ directory in texture packs)
- Add circle marker APIs
- Fix marker API and command line behavior with normalized world names
- Handle lighting checks above world top