Dynmap-WorldGuard
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Supported versions:
- Dynmap v3.0 or later
- WorldGuard 7.0.0 or later
Dynmap-WorldGuard provides a simple way to add visibility of WorldGuard regions to Dynmap's maps. The plugin depends on the presence of both Dynmap and WorldGuard, and interacts directly with the WorldGuard API. Updates to zones are automatically updated (on a settable period - default is once per 5 minutes (300 seconds)). By default, the plugin will be active after simply installing it (by unzipping the distribution into the plugins/ directory and restarting the server.
Visibility of regions can be controlled via the 'visibleregions' and 'hiddenregions' settings. Besides listing the names of the regions to be made visible or hidden, entries with the format 'world:<worldname>' can be used to make all regions on a given world visible or hidden.
Also, the display of the region outlines can be restricted to a minimum zoom-in level, via the 'minzoom' setting. When non-zero, this setting causes the region outlines to only be displayed at or beyond the given zoom-in level.
Configuration:
After the first load, there will be a config.yml file in the plugins/Dynmap-WorldGuard directory. Details of the default configuration, and all the provided settings, can be found here
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
CraftBukkit #2379 Dynmap-WorldGuard v0.30
2012-09-29 07:18:15 [SEVERE] Could not load 'plugins\Dynmap-WorldGuard.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: WorldGuard at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:195) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:242) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:218) at net.minecraft.server.ServerConfigurationManagerAbstract.<init>(ServerConfigurationManagerAbstract.java:50) at net.minecraft.server.ServerConfigurationManager.<init>(SourceFile:11) at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:105) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:377) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
Very nice plugin, used with WorldGuard! I've just set this plugin on my server and it's like a dream! =D
Thanks,
HP
Is there a 1.2.5 version?
Feature Request: Could you make it possible to hide all regions owned by a specific player? Maybe add a flag in the ownerstyle override section so that all regions owned by player 'xxx' will be hidden.
Another Feature Request: could you add the ability to customize all the parts of the unowned regions, like
there is a slight bug in the default config. under the ownerstyle settings, the entry kingoftheworld cannot be deleted, whenever the plugin starts it adds it back in. Also, the term strokeColor in that entry wrongly has the 'C' as lowercase, like this "strokecolor" Even when this is corrected, this entry is also re-added every time the plugin is loaded.
I mean in regards to new features or anything.
@dementual
Because it's working fine in 1.3.1
I feel like maybe this isn't getting updated anymore.
Would it possible to implement a feature where people are hidden inside certain worldguard regions, like pvp areas for example?
Anyone tested this with 1.3.1 yet?
Doesn't seem like Regions can start with capital letters! Anything I can do about that? :)
Is there anyway to change the info box propperty's? Like changing the background colour and having a border around it.
@Commander_Keks
Thats actually why I looked this up, I was hoping it would show regions with no owner in a different colour so my members could find empty plots faster
Is it possible, that Dynmap-WorldGuard shows only regions, which haven't an owner yet? Alternatively, it would be nice, if they were shown in a different color than regions which already have an owner.
Greetings from a happy server admin,
Commander_Keks
According to version, not available for 1.2.5, mainly for R4.0.
I like this plugin! !)
so i switched to hires and now i get this http://tinyurl.com/dynregion . region should follow nether fence but its bit too low.. how to fix this?
@mattekure
I've found that regions the come later in the regions.yml doc get drawn on top of earlier regions. Also, the file is ordered alphabetically. So for example if you have a region called 'Aardvark' and a sub-region called 'Monkey', you would be able to click on both the region and the sub-region. However if you were to have a region called 'Numbers' and a sub-region called 'Ant', the sub-region would be drawn under the main region and you wouldn't be able to click it. I'm not sure if there is a work around for this behaviour.
@Jaarmitage
Exactly that. The lack of reload option makes this a bit unfriendly to work with :/
@MrNix
That looks like it might be related to the issue I was having here:
http://forums.bukkit.org/threads/misc-info-dynmap-worldguard-v0-16-add-worldguard-regions-to-dynmap-maps-1-2-4-r1-0.46338/page-5#post-1011785
I don't think this was fixed yet.
Trying to update visibleregions in my config, but will it only take effect on a full server restart? /dynmap reload just resets my config back to how it was on startup.
I don't mess with the Dynmap-WG config much, but it seems it should be able to re-read the config when Dynmap is reloaded, if possible of course.