Dynmap-Factions
Version 0.72
Latest stable and unstable builds
Source Code
Wiki
Supported versions:
- Dynmap v1.9 or later
- Factions v2.0.0 or later
Dynmap-Factions provides a simple way to add visibility of Faction territories on Dynmap's maps. The plugin depends on the presence of both Dynmap and Factions, and interacts directly with the Factions API. Updates to territories are automatically processed (on a settable period - default is once per 5 minutes (300 seconds)). By default, the plugin will be active after simply installing it (by unzipping the distribution into the plugins/ directory and restarting the server).
Territories of any shape are supported, and a proper outline border is computed and displayed that will encompass all the contiguous blocks of a given faction territory (limitation - 'holes' in the middle of a territory may still be shaded to look like part of the territory). Clicking on the territory will display a popup with a configurable set of data on the town.
Dynmap-Factions will also show configurable icons for the home location for each faction.
Visibility of regions can be controlled via the 'visibleregions' and 'hiddenregions' settings. Besides listing the names of the regions to be made visible or hidden, entries with the format 'world:<worldname>' can be used to make all regions on a given world visible or hidden.
Also, the display of the region outlines can be restricted to a minimum zoom-in level, via the 'minzoom' setting. When non-zero, this setting causes the region outlines to only be displayed at or beyond the given zoom-in level.
Note: If you are currently using the region component for Factions in Dynmap, you should disable that support while installing Dynmap-Factions.
Configuration:
After the first load, there will be a config.yml file in the plugins/Dynmap-Factions directory. Details of the default configuration, and all the provided settings, can be found here
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
@ZacGod
In Dynmap Disable markers. That's only way I know how.
how do you hide just the faction homes?
It's nice but if you have many players and factions .. this will discover small factions and thesee will be destroyed .. do you think there is a posibility to add options: hide factions with less then X players: X hide factions with smaller claimed territory then : X
X - int number
and Please add option to turn off show faction home
thank you
Each time the plugin starts it bugs with the getFPadmins() function or something like that... Does faction1.7.3 dev work with the plugin? Cause the plugin uses a non-existing function...
Fixed, I just needed to update Dynma. sorry lol
@rockxz3
Running it on dev builds right now - if its not generating a configuration, you likely have it installed incorrectly - did you extract the ZIP into the plugins directory using the same user ID as the bukkit server runs? Are you getting messages in the server.log from Dynmap-Factions at all?
This doesn't work on the dev builds for minecraft 1.0.0. It doesn't generate a config although my factions plugin si working nice. EDIT: FIXED