Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
Setup instruction for slow server:
1.Open dynmap folder-)configuration.txt
2. Enter created port in webserver-port (line 275)
3. Change the image-format from png to jpg (line 215)
4. Disable webchat "allowwebchat: false" for your safety (line 24)
You can change icons in folder dynmap-)web-)images.
Thats all.
Should add support for FTB chunks claims for forge and fabric as well as for plugins.
Also please make a version for 1.18.2 forge with forge compatibility too, not just the new mc versions.
pls na version 1.20.1
In reply to scroonyt:
Just update to 1.20.4.
Jjdkd
Is it working on 1.20?
HELP I DON'T UNDERSTAND HOW TO MAKE IT WORK
is it working on 1.19?
In reply to lakandula12:
yes !
Can dynmap not automatically read the new world?or create a whitelist, Otherwise, some dungeon plug-ins automatically create the world and leave a directory on the web page after destruction.
[INFO] Dynmap failed to initialize properly: commands not available
How to make new Surface?
I want NW 60 Surface.
Even if I refer to Wiki, I don't know if I did it properly.
Hello, i have a server hosted with shockbyte, I've installed the plugin and restarted the server but when I try to access http://myserverip:8123/ nothing shows up
In reply to Feed_Me_Senpaii:
he means to but ur server IP in "myserverip:8123" including the port ex: Coolcraft.net:6969
When will the version for craftbukkit? Thanks
Hello, I'm trying to open the Dynmap my browser and it only works when I do http://localhost:8123/, but if I try to do the http://yourserverip:8123/ it doesnt work when i put it in. Any help?
In reply to EagZieNotEggZie:
I fixed it, you have to port forward it through your router. Set port type to TCP and then add the port that you are using for Dynmap. If you have both the WAN and LAN options, write the same port in both and it should work.
Anyone know how to change the browser tab name without changing the minecraft server's MOTD?
help me please
[15:14:21] [Server thread/INFO] [org.dynmap.bukkit.DynmapPlugin]: [dynmap] Enabling dynmap v3.1-457
[15:14:21] [Server thread/INFO] [org.dynmap.bukkit.DynmapPlugin]: [dynmap] Dynmap is disabled (unsupported platform)
[15:14:21] [Server thread/INFO] [Minecraft]: Server permissions file permissions.yml is empty, ignoring it
[15:14:21] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Done (4,333s)! For help, type "help" or "?"
server 1.12.2
this error is always present and I cannot start the map. help me please
In reply to yukishinj1:
ask mod's actual support