Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
"Old DvZ" | "New DvZ" | |
---|---|---|
Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
"Special features" | ... | Quarry, Infinite Cake, ... |
"Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!
The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
Last thing do ppl have to do /dvz_join? If yes old do that they font need to ty:-) :-)
And what about the potions?
And s
I did delete the config but some dwarfes i did cntrl c cntrl v and you dident do that pigs can destroy stone fast :-(
@dannyjayes1
Please make sure to delete the old config.yml!
This should fix the Problems with the disks and commands.
I also just uploaded 1.4.1 fixing the other problems
@brchat222
It will reset the Map. But it creates its own World and delets that again.
If you want to have your arena, just build it in any world. Then set the Spawnpositions. And after all of that you use /dvz_createworld to make it save a copy of the world, that will then be used by this plugin. All world except for DvZ_Main(Which will be automatically create and deleted) will be ignored.
quick qustion if i just want to have an arena where we can play this as a minigame would it rest the map everytime we played or do i need mutiverse for this? I did add this for my server and we are currently about to begin builing an arena but before we start we need to know if the map will rest or if we can set a region where the game can be played.?
zombie pigmen dont drain all the hunger (the are stoposed to drain everything
and also i get an eror when i do /dvz_join or /dvz_add ...
ok
DWARVES DONT GET ANY DISKS TO BECOME DWARVES
there is a few bugs
1. iron golems
when the invulnarability is finished they dont have streangth
and also when they use the slime balls to jump they die (make the suicide pill a ghast tear)
2. pigs
pigs are stopposed to be able to destroy dwarf brick really fast
and also they are stopposed to be able to choose when they develope
and also their xp needs to become 0 when they develope
ty fix it really fast in 1.4.1
and whats "monster invulnarability" ?
and also do you have a skype or somthing
like i say skype not for talking in a call but then its much easier to type 1 to each other without waiting like 1.5 hours when your online because your not on the site alot but skype youll just see when i type something
:)
@And_S
ty
but what about /dvz_release?
and the potions?
(they are both really important and speacelly the /dvz_release. but both are really important)
@dannyjayes1
Well by "hacky way to delete worldsave", I mean code that uses obfascused original Minecraft Server code. It works, but updating to a new minecraft Version also requires a new Version of this plugin.
Arrows still doing damage when friendly fire is disabled has been fixed right now.
In my current dev Build you can create a World, set all the Spawn Positions and then use /dvz_createworld and it will be saved in a new Folder. Right now the game randomly chooses of of these Maps and uses it. It is planned, that when no world exists it will generate a new one and try to set the Spawn Psitions automatically, but that has to wait for 1.5.
Dragons have been delayed until 1.5. :(
and three last things
1.you need to fix the bow bug:
when freandly fire is off so i can still shoot friends
2.
the dvz_release (that the monsters cant become monsters before the enderdragon/assasin
3.
make more than 1 dragon and it will randomly choose 1 (you should keep this 1 for 1.5)
And_S:
what do you mean by "hacky way to delete worldsave"?
and also when will you add the dragon and dragon slayer?
and last thing can you make it possible to have more than 1 world and it will randomly choose 1 world each game?
ty
@And_S
XD this is like how should i say you know u can get that diamond ( ;D) but gotta wait till its polished out XD
@shadowwrad
I cann't give out the current build. Not that I don't want to but right now it is simply not usable because I'm currently making many changes to make it possible to automate DvZ
@And_S
fine by me were can i download newest build :P
@dannyjayes1
I added a temporary workaround to the item not appering bug in version 1.4 but I will need some more Time before I can publish it.
The IronGolem is allready stronger in 1.4
I don't have any lag whilst beeing a monster, but even if I coukd reproduce it , I'm not the one who can fix this Problem because it is related to Disguisecraft.
@And_S
can you try to fix the bug with bukkit
( mabe using /give ) and also make the iron golem stronger
(he soesnt kill a dwarf with 1 hit)
:)