Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
"Old DvZ" | "New DvZ" | |
---|---|---|
Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
"Special features" | ... | Quarry, Infinite Cake, ... |
"Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!
The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
When I try and play the game on my server and when you click a class, when you spawn you have no items.
Are you meant to spawn with them?
Edit: also when I am trying to pick a class the gui will not close
@Darthmineboy
I will try to use this method, but I'm still experimnting with another Idea.
I don't know. Did you allready try it? What was the result? I will maybe look into this when I'm done updating the plugin.
@And_S
This is no place for advertisements however this is something you could look into. I know that the plugin ProWalls used worldedit to load the maps, it works with schematics. It works fluently as long as it doesn't paste it as 1 big schematic but as multiple schematics ( 1 chunk = 1 schematic ) every few ticks.
Besides this, is it possible to use this plugin along side HeroChat and still have the ranks like Miner, Alchemist etc showing?
Sorry guys, but I've been sick for the past few weeks and I still am a bit.
I will try to update this plugin as soon as possible but expect it to take atleast 3 weeks from now on.
@bananoke: Is this still occuring? I will try to find the problem after I got the plugin working with the latest version of Bukkit
@markynatorka: I will not support any more Disguise Plugins(and even drop support for BeTheMob) except when they are really good and have all features I need. I right now recommend using Lib's Disguises as it works better than DisguiseCraft and has more features.
@KalisPro: As I said it will take me 3 weeks atleast to update
@Darthmineboy: I agree that the Map loading(and unloading) system really needs an update. But I'm not sure whether your suggestion would work better.
I really think that the way how you add maps is stupid. Wouldn't it be easier to work with worldedit schematics and place the arena back chunk by chunk ( to prevent lag ). It's really annoying that this plugin creates a weird world which I can't join without joining a game, and I need to always have access to the world to set worldguard regions. I really think it's time to make an improvement in this map loading :D
Pls. update 1.7.9 :C
i would like to find a way to use kit in dvz that will give me lighting sword or staf firestaff - could anyone give me advice how can i do this?
Will this plugin work with idisguise?
Guys any of you can help me solve this problem?
[08:57:30 INFO]: [Dwarves vs Zombies] Unregistering world from Multiverse!
[08:57:30 INFO]: [Multiverse-Core] World 'DvZ_Main0' was unloaded from memory.
[08:57:30 INFO]: [Multiverse-Core] World 'DvZ_Main0' was unloaded from memory.
[08:57:30 INFO]: [EssentialsChat] Enabling EssentialsChat v2.12.2
[08:57:30 INFO]: Server permissions file permissions.yml is empty, ignoring it
[08:57:31 INFO]: Done (3.413s)! For help, type "help" or "?"
[08:57:32 INFO]: Successfully bound to region file cache.
[08:57:32 INFO]: [Dwarves vs Zombies] ERROR - Could not delete world. This will cause issues!
Becouse of that when the game start then is created game on random map (like new generated map). How can i fix it?
Hi. I am having problems with dwarven glue not working, i use default items, blocks, etc. I built house for the lumberjack, put in pistons, a lever, seems Ok. But when i destroy wool it gives me an item called dwarven glue, which is grey dye, and i cannot use it at all, i press right click, left click, nothing happend's. no potion splash effect, no cobblestone turning into stone bricks. however, if i spawn in /sigive [name] internConcrete , that grey dye (dwarven glue) seems to work just fine. also, i noticed that glue out of /sigive has an empty lore line under its name, and glue that was legit created, dosent. I really don't know what to do, i tried re installing spell items, dvz, nothing helps. Help some 1! (sorry for English.)
Anyone had issues with pvp? I've created the game and it looks OK with no errors but there is no PvP I cant hit anyone, I use multiverse but world I use as an image for the game has PvP true and I dont know what to do to enable PvP.
I'm currently on vacation and I don't have access to the internet most of the time.
any update news?
@And_S
Fixed that, thanks. However my next issue is that players dont get their items when the game starts. What's causing this?
@Tomlough1
The very first Versions were based of the really old DvZ with "Transmutation" books(still gametype 1). Later I implemented gametype 2 where you had to build the houses.
In the current Version both types exist and can be easily choosen from. But you can also customize almost anything in the configs and it should be possible to recreate the newest Version of DvZ.
In the upcomming Version(which is sadly still delayed) it will even be possible to configure most of the gamesetup. (e.g you can have more than two teams, monsters and normal players in one team, ...) Basically you can create games that have almost nothing in common with DvZ.
DvZ uses my other plugin(which was once a part of DvZ but than became a sepperate independent plugin) SpellItems for its custom Items by standart. You will have to install it, but it should be possible to use MagicSpells alongside it. (If giving normal Items to players is enough for using MagicSpells)
@And_S
Hey, looking forward to this! Which version of DVZ are you basing it off? Also, will it be possible to use MagicSpells alongside it?
Cheers!
@AlterEgo1337
Please make sure the plugin is actually running and starting without any errors.
Hi,
whenever I use /dvz_dwarf it says /dvz_dwarf <gameID_default_dummygame> I can't create a new game. Am I doing something wrong?
Thanks in advance!
The new Version will be released when I'm back on the 1dt of May.
I could upload the new Version today but it is not 100% tested and I cann't help or fix any prolems because I will be away for 10 days.