DropHeads
DropHeads
Let the head hunt begin!
Using high quality textures 85% supplied by Minecraft-Heads.com ❤️
Highlights
- Super configurable
- Heads as a loot drop, or with a command
- Huge variety (e.g., snow fox, lime sheep, zombified swamp farmer villager, …)
- Behead messages and translation support
- Regularly updated heads from the latest Minecraft snapshots
- Complete API for other developers to hook into
Configuration
Default values picked to fit well on most servers,
However, if you like getting into configuration, here's just a taste of what you can do:
- Adjust drop rates based on mob type
- Adjust drop rates based on ticks-lived
- Adjust drop rates based on what weapon is used
- Adjust drop rates based on spawn conditions (Breeding, Spawners, /summon, ...)
- Require using specific weapon(s) to get heads to drop
- Enabling charged creeper head drops
- Change any head textures, or add your own
- Optionally require killed by a player (configurable what counts as 'killed by a player')
- Opt-in automatic updates
- ...and more! Check out config files in the GitHub repository
Permissions
For an always update-to-date list, check here.
dropheads.canlosehead: Can drop a head upon death
dropheads.canbehead.<mob_type>: Can get heads from killing the given mob
dropheads.alwaysbehead.<mob_type>: Get heads for 100% of kills (unless canlosehead is false)
dropheads.silentbehead: Avoid triggering a global behead message in chat *
dropheads.canplacehead: Can place a head as a block
dropheads.clickinfo: Can see the name of a head by clicking it *
dropheads.spawn: Can get heads with a command *
dropheads.droprate: Can check head drop rates with a command
* = has sub-permissions
Troubleshooting / F.A.Q.
Q: Heads are not dropping!
A: There a many possible causes; here is a quick checklist of things you should try:
* Check if another plugin is causing the issue (compatibility)
* Check if you have the dropheads.canbehead permission
* Check head-drop-rates and spawn-cause-modifiers configs (e.g. spawn egg rates are nerfed!)
* Keep in mind the time-alive, weapon-used, and looting modifiers.
* If killing a player, check if they have the dropheads.canlosehead permission
* If you have modified your config files, check them carefully for other causes
Q: Does this plugin cause lag?
A: It shouldn't! I hear it is much faster than Xisumavoid's datapack :)
Q: Can I edit the head textures (i.e., to match a resource pack)?
A: Yes! Look in the head-textures.txt file
Q: Migrating from another heads plugin?
A: It should be an easy drag-n-drop replacement, but if you have any issues let me know!
Q: How do I install on Forge/Fabric/Singleplayer?
A: DropHeads currently only works on Bukkit and its forks (Spigot, etc); try the MMH-Nano datapack
Q: Where do I get help / report a bug?
A: You can post a comment below, create a bug report, or DM me :)
Q: Older versions of Minecraft?
A: Currently, DropHeads runs on 1.13+. You can find older DropHead jars for 1.12 in the Files tab, otherwise seek out a plugin with support for legacy versions, such as PlayerHeads.
Planned
- Fabric support
- Improve existing textures
- Tropical Fish heads (have the 22 common ones, still need the 3104 rare varieties ☹️)
- Horse variants (for the different patterns)
- Carpeted llamas
Please reach out if you find bugs or have a texture suggestions!
When a charged creeper explodes a villager or a wolf/dog it wont drop the head but i can get all the other heads with charged creepers
In reply to proking88:
Hmm, I haven't been able to recreate the issue for villagers (their heads seem to drop for charged creepers), so maybe message me your setup & step to cause that if it continues to not work.
Wolves on the other hand - definitely an issue, and it seems to not just be charged creepers but affecting all wolf beheads.I am working on a hotfix (v3.6.7) and will post it sometime tonight
noice
Will you be adding noteblock heads? It's been featured in certain youtube series such as Hermitcraft [ability to place head on noteblock to play sounds] works on Hermitcraft with non base vanilla mob heads.
In reply to silly_montalcini27:
It's already a feature, and should be enabled by default :)
but if not check the config and turn it on, there's a couple options to control how the sounds are played/stored
Hello.
Does the latest version of the plugin have the heads of wolf variant(including collar)?
Thanks.
In reply to siulung201314:
It has the new variants, but not including collar (yet).
Making the head .PNG files for the collar variants is easy, but uploading 1-by-1 to Mojang skin server is taking me a while because the API changed so I need to do it manually.
(will be done in a few days)
how do i use the givehead command?
In reply to DuWeido:
example: /gethead mob:Sheep|Red
does you can make a gui with de % set by the player with that its possible to no with head are in the server end with pourcentage we have for dropping the head
In reply to levraid3mon:
there isn't a GUI for setting droprate % at the moment, and I don't have any plans to add one sorry - you can edit it in the config file though
Can I change the Chances in the head-drop-rates.txt? If yes how should I do it? Does 0.006 mean ist a 0.006% chance or how does it work?
In reply to tenl1p_tale:
It's on a 0-1 scale (0 = 0%, 1 = 100%)
So for a couple examples, 0.5 means "50% drop chance", and 0.06 would be a 6% chance
In reply to EvModder:
Thanks. I love this plugin and now with this knowledge I can enjoy it even more.
U are the best :3
Good morning,
very good plugin is there a translation into French?
In reply to Exot1cLucas:
Not yet;
There is a file that generates in the server at ./plugins/DropHeads/translations.yml
This file has all messages in DropHeads that need translation (right now only traditional Chinese is completed), but if you want to help get a public French translation available to other users, this page should hopefully allow community contributions
Good morning,
on the link :
https://dev.bukkit.org/projects/dropheads/localization/languages/3/phrases#327541
in places there are 2 or 3 times the translation was done I didn't understand how to activate it so here it is ^^'
In reply to Exot1cLucas:
Thank you!
I put all the French translations into this file, which is loaded into this resource pack.
There are 3 ways it can work:
1) Setting it as the default resource pack in your server.properties (or merging it with your existing pack, if you have one) - This will make the translations work for anyone who has the setting to accept resource packs when joining servers, if they have a supported language selected on their Minecraft client (fr_fr, en_es, zh_tw, etc.)
2) Players can put the resource pack in their own Minecraft resourcepacks folders
3) Lastly, if neither of those options sounds good, you can go <YourServer>/plugins/DropHeads/translations.yml file on your host, and copy the translations into there (from the fr_fr.json file). This option has the downside that everyone on the server will see the DropHeads texts in French, regardless of their selected language in their client, but if it's a French-server then that's probably fine :)
let me know if you need any help getting it working!
Hi there! Sorry to be the one to ask the dreaded question, but are there any plans to update this plugin to 1.20.6 anytime soon? I use this plugin on my Aternos server and unfortunately they do not allow users to upload their own plugins, otherwise I would've updated it myself. I love this plugin and so do my friends on the server, I've accidentally caused a head-hunting frenzy :D
In reply to rewby23:
Yep, was traveling irl this last week but will be putting full focus into getting a 1.20.6 update out over the next couple days / this week