DropHeads
DropHeads
Let the head hunt begin!
Using quality heads 99% supplied by Minecraft-Heads.com & Nano Team ❤️
Highlights
- Super configurable
- Heads as a loot drop, or with a command
- Huge variety (e.g., snow fox, lime sheep, zombified swamp farmer villager, …)
- Behead messages and translation support
- Regularly updated heads from the latest Minecraft snapshots
- Complete API for other developers to hook into
Configuration
Default values picked to fit well on most servers,
However, if you like getting into configuration, here's just a taste of what you can do:
- Adjust drop rates based on mob type
- Adjust drop rates based on ticks-lived
- Adjust drop rates based on what weapon is used
- Adjust drop rates based on spawn conditions (Breeding, Spawners, /summon, ...)
- Require using specific weapon(s) to get heads to drop
- Enabling charged creeper head drops
- Change any head textures, or add your own
- Optionally require killed by a player (configurable what counts as 'killed by a player')
- Opt-in automatic updates
- ...and more! Check out config files in the GitHub repository
Permissions
For an always update-to-date list, check here.
dropheads.canlosehead: Can drop a head upon death
dropheads.canbehead.<mob_type>: Can get heads from killing the given mob
dropheads.alwaysbehead.<mob_type>: Get heads for 100% of kills (unless canlosehead is false)
dropheads.silentbehead: Avoid triggering a global behead message in chat *
dropheads.canplacehead: Can place a head as a block
dropheads.clickinfo: Can see the name of a head by clicking it *
dropheads.spawn: Can get heads with a command *
dropheads.droprate: Can check head drop rates with a command
* = has sub-permissions
Troubleshooting / F.A.Q.
Q: Heads are not dropping!
A: There a many possible causes; here is a quick checklist of things you should try:
* Check if another plugin is causing the issue (compatibility)
* Check if you have the dropheads.canbehead permission
* Check head-drop-rates and spawn-cause-modifiers configs (e.g. spawn egg rates are nerfed!)
* Keep in mind the time-alive, weapon-used, and looting modifiers.
* If killing a player, check if they have the dropheads.canlosehead permission
* If you have modified your config files, check them carefully for other causes
Q: Does this plugin cause lag?
A: It shouldn't! I hear it is much faster than Xisumavoid's datapack :)
Q: Can I edit the head textures (i.e., to match a resource pack)?
A: Yes! Look in the head-textures.txt file
Q: Migrating from another heads plugin?
A: It should be an easy drag-n-drop replacement, but if you have any issues let me know!
Q: How do I install on Forge/Fabric/Singleplayer?
A: DropHeads currently only works on Bukkit and its forks (Spigot, etc); try the MMH-Nano datapack
Q: Where do I get help / report a bug?
A: You can post a comment below, create a bug report, or DM me :)
Q: Older versions of Minecraft?
A: Currently, DropHeads runs on 1.13+. You can find older DropHead jars for 1.12 in the Files tab, otherwise seek out a plugin with support for legacy versions, such as PlayerHeads.
Planned
- Fabric support
- Improve existing textures
- Tropical Fish heads (have the 22 common ones, still need the 3104 rare varieties ☹️)
- Horse variants (for the different patterns)
- Carpeted llamas
Please reach out if you find bugs or have a texture suggestions!
In reply to PJokester_:
It depends on what configuration settings you pick, but generally, yes.
I believe by default it requires them to be killed by another player in order to drop their head on death, but it's easy to change that in the config.yml
Just edited the configs and tested this on my server but unfortunately isn't working. I made parrots 100% so I used a parrot to test but got no mob head. And when I try using the command to give myself a head it says an internal error occurred. Do you know how to fix this?
In reply to dec_man2:
Is this just for parrots, or for all mobs for you? Let's follow up in a private message and I try to work it out
Can I make drop rates separate for regular and charged creepers?
In reply to dec_man2:
If you mean mobs killed by charged creepers, unfortunately that is only a true/false (0 or 100% chance) right now, but that might be changed in the future.
For when creepers get killed vs charged creepers get killed, there currently isn't a way to set a different rate (same situation for brown vs red sheep, for example), but this IS something I plan to add support for soon :)
I have this custom crafting plugin and I'm making it so you can craft Enchanted Golden Ingots with 1 gold ingot in the center and gunpowder around it. With that you put a player head in the middle and surround it with Enchanted Golden Ingots and bam u got yourself an Enchanted Golden Head but wait... no you dont because the head plugin i have makes each player head different id's or whatever so it doesnt work. im hoping this plugin will help.
In reply to mranonymousplayz:
Hmm, not sure of an easy way to get around that, you can try with DropHeads and see if it works, but you might have to ask the developer of the custom crafting plugin.
Good luck and keep me updated =)
How do you customize the drop rate?
In reply to astrodust_:
There should be a file you can edit in /plugins/DropHeads/head-drop-rates.txt
Here is what it looks like: head-drop-rates.txt
Can you kill yourself to get your own head? Been trying for a while, but my head only drops when another player kills me - would like to be able to get it myself. Other than that, enjoying the plugin.
In reply to Neo_Bunny:
You should be able to, maybe check the config to make sure bow-kills dropping heads is enabled :)
Thanks for a great plugin that is a lot of fun! I have a couple of questions. With the way that this plugin stores information about skulls, is it possible to use it with a quest-style plugin? I.E. have a certain skull in your inventory, yada yada? Also, would it be possible to configure common economy plugins (EssentialsX is the first to come to mind) to enable selling skulls at different prices, or would they only accept the base item without regard for NBT data?
In reply to beardlytexan:
I'm not entirely sure, you would need to play around yourself and see what those other plugins support.
IIRC, EssentialsX doesn't look at NBT for things like prices, but maybe they've added support for that since I last checked
https://mclo.gs/w4Zygg3
What can i do?????
In reply to Forge_User_57429883:
Hmm, looks like a file read error. Perhaps try deleting the main config file and letting it re-generate itself (maybe keep a copy of the old one for backup and so you can move your settings over).
Maybe there is some backwards-compatibility I broke at some point, I'll look into it -- Are you updating from a much older version of the plugin?
This plugin crashes when running together with https://www.spigotmc.org/resources/custom-join-messages-mysql-json-hex-placeholderapi-vault-1-8-1-16-3.71608/
Error I recieve: "Error occurred while enabling DropHeads v3.4.4 (Is it up to date?)"
Is there a fix to this?
In reply to Forge_User_83832341:
This has been a bug for a while... and GOOD NEWS! I figured out a way to have it ignore the error and continue with the plugin startup instead of failing. I've uploaded DropHeads v3.4.5 here, so it should be available for download as soon as the upload finishes processing :-)
In reply to forgot2fletch:
I've updated and was able to start the plug-in without any issues.
Thank you!
Hello! I have a problem, the plugin doesn't work anymore.
Here is what jumps on the console of my server: https://hasteb.in/ekejihul.shell
Before the plugin was disabled, the console would release a constant error. Also, when I had a head of a mob in my inventory, its texture disappeared.
In reply to GamerDeLaElite:
I'm having the same issue--the server spits out:
[Server] INFO org.bukkit.command.CommandException: Cannot execute command 'dropheads:dhrate' in plugin DropHeads v3.4.4 - plugin is disabled.
whenever any commands related to this plugin are run.
Edit: had another plugin installed which caused the error; deleting that plugin fixes it.