DropHeads v3.2.14


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    Feb 18, 2020
  • Size
    158.63 KB
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Supported Bukkit Versions

  • 1.15
  • 1.14
  • 1.13



  • Changed 'Stray Head' to 'Stray Skull' (and also for other skeletal mobs, e.g., Skeleton_Horse)
  • Added more Tropical Fish heads, we now have 16/22 of the common varieties!
  • Fixed a bug where if you threw head itemstacks on the ground some of the stacked heads would vanish
  • Fixed a bug where the plugin didn't always respect the player-kills-only config setting
  • Fixed a bug where heads placed on an armorstand wouldn't drop unless the armorstand was broken by a player
  • Simplified console startup message


  • Compatibility with 1.13 - 1.15
  • Added Bee Head variants and new Grumm texture


  • Changed code source & compliance to Java 8 (for support for people who don't update Java)
  • Fixed NullPointerException error in console when running /gethead with no arguments on a new account with no skin.


  • Must use 1.14.X, not backwards compatible!
  • Fixed incorrect wither skull drop rate
  • Fixed occasional head double-drop when killed by a charged creeper
  • Renamed (via. anvil, etc.) heads should now retain their custom names


  • Must use 1.14.X, not backwards compatible!
  • Fixed :nolooting config option not being respected
  • Added two new config options: drop-for-ranged-kills and drop-for-indirect-kills
  • (hopefully) fixed all issues where plugin breaks after a /reload and must be re-downloaded
  • Removed evp. prefix from permissions, this may break existing setups


  • Must use 1.14.X, not backwards compatible!
  • Better player- and entity-head lookup system
  • Tab complete for /spawnhead
  • Code abstractions & cleanup
  • Red vs. Snow fox distinguishing issue fixed


  • Must use 1.14.X, not backwards compatible!
  • New Heads: Fox, Panda, Pillager, Ravager, Brown Mooshroom, Wandering Trader, 4xTrader Llama, 11xCat, 15xVillager, and 15xZombie Villager
  • API major rewrite and improvements
  • File "head-list.txt" now combined with in-jar resource
  • Known issues:
    • Bukkit/Spigot doesn't give a way to distinguish between red foxes and snow foxes, so only the red head is dropped for now


  • Must use 1.13+, no longer backwards compatible!
  • Added Grumm/Dinnerbone head variations for EVERY mob!
  • Better API support (still W.I.P)
  • Added "charged-creeper-always-behead" config option
  • Config readability improvements


  • Must use 1.13+, no longer backwards compatible!
  • Fixed a rare missing-texture bug that could occur when using heads of players who have never joined
  • ALL config files are now available in plugins/Dropheads/
  • Added the Hopper Minecart head
  • Better head refresh when a player changes skin
  • Tweaked default drop rates


  • 1.13 compatibility!
  • Added 1.13 heads (excluding tropical fish... coming soon!)
  • Rewrote head material data to match 1.13 format
  • Tweaked default settings


  • Re-balanced drop rates
  • All heads up to 1.12
  • Optimizations / Code cleanup
  • Added Angry Wolf head for killing enraged wolves
  • Fixed occasional head-stacking issue


  • Added parrot heads
  • Added cat heads
  • Added rabbit heads
  • Added more zombie villager heads
  • Added polar bear head


  • Addressed head-stacking issue
  • Texture heads no longer update themselves
  • Better NBT storage (allowing for more textures)


  • Initial release!
  • See project description for details :D