DropHeads v3.2.14

Details

  • Filename
    DropHeads.jar
  • Uploaded by
  • Uploaded
    Feb 18, 2020
  • Size
    158.63 KB
  • Downloads
    2,967
  • MD5
    2b9d3ed6369f6149588d6ddd55266180

Supported Bukkit Versions

  • 1.15
  • 1.14
  • 1.13

Changelog

3.2.14

  • Changed 'Stray Head' to 'Stray Skull' (and also for other skeletal mobs, e.g., Skeleton_Horse)
  • Added more Tropical Fish heads, we now have 16/22 of the common varieties!
  • Fixed a bug where if you threw head itemstacks on the ground some of the stacked heads would vanish
  • Fixed a bug where the plugin didn't always respect the player-kills-only config setting
  • Fixed a bug where heads placed on an armorstand wouldn't drop unless the armorstand was broken by a player
  • Simplified console startup message

3.2.13

  • Compatibility with 1.13 - 1.15
  • Added Bee Head variants and new Grumm texture

3.2.11-12

  • Changed code source & compliance to Java 8 (for support for people who don't update Java)
  • Fixed NullPointerException error in console when running /gethead with no arguments on a new account with no skin.

3.2.10

  • Must use 1.14.X, not backwards compatible!
  • Fixed incorrect wither skull drop rate
  • Fixed occasional head double-drop when killed by a charged creeper
  • Renamed (via. anvil, etc.) heads should now retain their custom names

3.2.9

  • Must use 1.14.X, not backwards compatible!
  • Fixed :nolooting config option not being respected
  • Added two new config options: drop-for-ranged-kills and drop-for-indirect-kills
  • (hopefully) fixed all issues where plugin breaks after a /reload and must be re-downloaded
  • Removed evp. prefix from permissions, this may break existing setups

3.2.8

  • Must use 1.14.X, not backwards compatible!
  • Better player- and entity-head lookup system
  • Tab complete for /spawnhead
  • Code abstractions & cleanup
  • Red vs. Snow fox distinguishing issue fixed

3.2.7

  • Must use 1.14.X, not backwards compatible!
  • New Heads: Fox, Panda, Pillager, Ravager, Brown Mooshroom, Wandering Trader, 4xTrader Llama, 11xCat, 15xVillager, and 15xZombie Villager
  • API major rewrite and improvements
  • File "head-list.txt" now combined with in-jar resource
  • Known issues:
    • Bukkit/Spigot doesn't give a way to distinguish between red foxes and snow foxes, so only the red head is dropped for now

3.2.6

  • Must use 1.13+, no longer backwards compatible!
  • Added Grumm/Dinnerbone head variations for EVERY mob!
  • Better API support (still W.I.P)
  • Added "charged-creeper-always-behead" config option
  • Config readability improvements

3.2.5

  • Must use 1.13+, no longer backwards compatible!
  • Fixed a rare missing-texture bug that could occur when using heads of players who have never joined
  • ALL config files are now available in plugins/Dropheads/
  • Added the Hopper Minecart head
  • Better head refresh when a player changes skin
  • Tweaked default drop rates

3.2.4

  • 1.13 compatibility!
  • Added 1.13 heads (excluding tropical fish... coming soon!)
  • Rewrote head material data to match 1.13 format
  • Tweaked default settings

3.2.3

  • Re-balanced drop rates
  • All heads up to 1.12
  • Optimizations / Code cleanup
  • Added Angry Wolf head for killing enraged wolves
  • Fixed occasional head-stacking issue

3.2.0

  • Added parrot heads
  • Added cat heads
  • Added rabbit heads
  • Added more zombie villager heads
  • Added polar bear head

3.1.3

  • Addressed head-stacking issue
  • Texture heads no longer update themselves
  • Better NBT storage (allowing for more textures)

3.1.2

  • Initial release!
  • See project description for details :D