DropHeads v3.2.7

Details

  • Filename
    DropHeads.jar
  • Uploaded by
  • Uploaded
    Apr 29, 2019
  • Size
    120.48 KB
  • Downloads
    558
  • MD5
    3c18f736916db7253cf2502238daaf9b

Supported Bukkit Versions

  • 1.13

Changelog

3.2.7 - New Update!

  • MUST use 1.14.X, not backwards compatible!
  • New Heads: Fox, Panda, Pillager, Ravager, Brown Mooshroom, Wandering Trader, 4xTrader Llama, 11xCat, 15xVillager, and 15xZombie Villager
  • API major rewrite and improvements
  • File "head-list.txt" now combined with in-jar resource
  • Known issues:
    • Bukkit/Spigot doesn't give a way to distinguish between red foxes and snow foxes, so only the red head is dropped for now

3.2.6

  • MUST use 1.13+, no longer backwards compatible!
  • Added Grumm/Dinnerbone head variations for EVERY mob!
  • Better API support (still W.I.P)
  • Added "charged-creeper-always-behead" config option
  • Config readability improvements

3.2.5

  • MUST use 1.13+, no longer backwards compatible!
  • Fixed a rare missing-texture bug that could occur when using heads of players who have never joined
  • ALL config files are now available in plugins/Dropheads/
  • Added the Hopper Minecart head
  • Better head refresh when a player changes skin
  • Tweaked default drop rates

3.2.4

  • 1.13 compatibility!
  • Added 1.13 heads (excluding tropical fish... coming soon!)
  • Rewrote head material data to match 1.13 format
  • Tweaked default settings

3.2.3

  • Re-balanced drop rates
  • All heads up to 1.12
  • Optimizations / Code cleanup
  • Added Angry Wolf head for killing enraged wolves
  • Fixed occasional head-stacking issue

3.2.0

  • Added parrot heads
  • Added cat heads
  • Added rabbit heads
  • Added more zombie villager heads
  • Added polar bear head

3.1.3

  • Addressed head-stacking issue
  • Texture heads no longer update themselves
  • Better NBT storage (allowing for more textures)

3.1.2

  • Initial release!
  • See project description for details :D