v2.0

Details

  • Filename
    DropFactory_2.0.jar
  • Uploaded by
  • Uploaded
    Mar 2, 2014
  • Size
    87.01 KB
  • Downloads
    921
  • MD5
    49212abf0873d8891c3dc4ae403c06b0

Supported Bukkit Versions

  • CB 1.7.2-R0.3
  • 1.7.4

Changelog

  • Support for most of the new blocks and mobs that have auxiliary data worth checking
  • Add /dropfactory add command, replacing the old command (with its somewhat complex syntax) with a command that runs you through a series of questions. The old command is still available, though I won't be maintaining it.
  • Add /dropfactory save command to save the config
  • Add /dropfactory swap command to reorder rules on the fly
  • Replace "no-save" key in the config with "auto-save", with the opposite meaning; "no-save" is still recognized, for now
  • Internal Minecraft item names are now supported when using the new add command, though the "minecraft:" prefix is required
  • The Lure enchantment is now supported for fishing rods; if you ask for a fishing rod with FORTUNE, then DropFactory will check for Lure

Although the commands still don't support item meta (such as lore, etc), you can still create drops with such metadata by editing the config if you know the right format.

The new add command is still a little rough around the edges; while I didn't see any errors in testing, I'm fairly sure it'll sometimes ask for things that are irrelevant to the drop being created. Let me know if you notice anything like this.