Config.yml

Config for V. 3.0

# Drills by XSilverFalconX
# http://dev.bukkit.org/bukkit-plugins/drills
# 
# PLEASE NOTE: All values regarding materials must be CAPITALIZED
# ALSO: Two word Item names must be parsed with an UNDERSCORE
# 
# Our minables: This list will contain all the items that we DO want to give the
# player
#
Minables:
- STONE
- REDSTONE_ORE
- IRON_ORE
- DIAMOND_ORE
- COAL_ORE
- GRAVEL
- COBBLESTONE
- LAPIS_ORE
- GOLD_ORE
- SANDSTONE
- GRASS
- AIR
- DIRT
- OBSIDIAN
- SAND
- MOSSY_COBBLESTONE
- EMERALD_ORE
- STONE_BRICKS
- MOSSY_STONE_BRICKS
- PLANK
- RAIL
#
# Our UnMinables: This list will contain all the items that we DONT want to give
# the player
# NOTICE: These blocks are still broken by the drill, don't worry about bedrock 
# it's used to stop the drill and is not touched by the drill
#
UnMinables:
- COBBLE_WALL
- LAVA
- STATIONARY_LAVA
- WATER
- STATIONARY_WATER
- FENCE
- SNOW
- ICE_BLOCK
- PACKED_ICE
#
# How long should the drill warm up for? (In Seconds) - (Whole numbers only)
# Use 0 to disable
WarmUpTime: 30
#
# Do we want the player to use furnaces to mine?
Furnaces: false
#
# This list cannot be empty! If it is, it will function as if the furnace
# is disabled
Furnace-fuel-types:
- COAL
- CHARCOAL
#
# Every how many minutes should I acquire another piece of fuel?
Fuel-Checker: 1
#  
# What material would you like the drill to replace cobble walls with at the 
# end of the run?
ReplacementMat: DIRT
#
# Edit speed of the drill (Time in seconds per block mined)
Speed: 2
#
# With Quiet mode you will no longer hear the [Drill] Messages (true or false)
Quiet-Mode: false
#
# Exp gained on block(s) mined (true or false)
Exp: false
#
# If true, allow these blocks to gain exp (Must be name of the block in CAPS)
# Here's some examples
Exp-On-Blocks:
- GOLD_ORE
- EMERALD_ORE
- DIAMOND_ORE
#
# Exp amount, the amount to give to the player for mining the selected blocks
# Note, this is not in levels, this is in points. Amount must be greater than 0.
Exp-Amount: 0
#
# Log the ores a player received (on console)
Logger: false

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