DragonTravel
It offers server-admins the possibility to add a new outstanding way of travel to their servers.
More videos on DragonTravel (including tutorials)
Features:
- Allows admins to set destinations for the dragons.
- Allows players with the specific permission to summon and mount a dragon and...
...fly flights which consists out of waypoints(as many as you like)
...fly to destinations which have been set by an admin before.
...fly to coordinates chosen via command.
...fly to players choosen via command(different permission-nodes for other types of travel).
...fly to your faction's home-position (Factions required)
...fly to your town's spawn (Towny required)
...fly to a home-position which has been set by this player earlier. - Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
- Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
- Making signs which automatically mount a player and bring them to the written destination on the sign.
- Permissions-Support
- Support of all Economy-Plugins supported by Vault (Vault is required for that)!
Admins can set different prices for all ways of travel! - Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
- All messages are fully customizable! Default messages.yml is English, but we provide German and French language files as well.
Due to the fact that things can change rapidly in this project, I stopped maintaining instructions on the plugin and other information like a list of commands/permissions in the forums, on this page etc. and decided to create a central location where you can always find all information up-to-date: The DragonTravel-Wiki.
Please use this wiki and report all mistakes you find in there and avoid posting questions on topics like commands/permissions/sign-creation etc., which are answered in the wiki, in the comments.
The questions and requests posted in the comments are repeating and there are some questions we answer at least once per week, so we decided to write down some of those Frequently Asked Questions.
Please read the questions below and see if you can find your question there, this really saves us time we can then spend on the development of DragonTravel.
- Is it possible to change the speed the dragon's wings are flapping?
- Is it possible to remove the dragon's health-bar?
- Is it possible to control the dragon manually?
- Is it possible to move the rider closer to the dragon to avoid him flying above it?
- DragonTravel does not start, what can be the problem?
You can find the answers to those questions in the FAQ!
Please read the paragraph above before posting any questions!
It would be awesome if you could control the dragon yourself. :O
@FlyingPikachu
The player is set as passenger to the dragon, it is the same with a minecart, where the height of the rail is only 1 block, the head of the players would bang on the wall but instead it just goes trough.
Loving this plugin!
I'm curious as to how the player is able to pass through the mountain in the video. I'm interested in doing something similar with a plugin I'm working on, but I couldn't get any answers from the source code. How's it done? :O
@Cyranon
The URL changed. ;) repo.bukkit.org is the new one.
@Phiwa
oh.. TY ;)
okay but the Downloadsection is down ?! hmm
Your Bukkitversion is too old. You need #1700 or higher. I guess you are using the latest Recommended Build which is 1.0.1-R1 (somewhere around #1500), but the DragonTravel Beta requires a newer version. You must either use a Bukkit-DevBuild or wait for a RecBuild for Minecraft 1.1. ;)
Hey Guys.. nice Addon.. but i have a Problem with the instal. i copy the jar File in my Addon Folder.. and then i start the Server... but he give me Error msg. he cant create a cfg !?
anyone can help me ?
Sorry for my bad English !
Error msg.
2012-01-22 19:15:50 [SEVERE] Error occurred while enabling DragonTravel v1.3 (Is it up to date?): TheEnd.DragonTravel.DragonTravelMain.saveDefaultConfig()V java.lang.NoSuchMethodError: TheEnd.DragonTravel.DragonTravelMain.saveDefaultConfig()V at TheEnd.DragonTravel.DragonTravelMain.loadConfig(DragonTravelMain.java:180) at TheEnd.DragonTravel.DragonTravelMain.onEnable(DragonTravelMain.java:111) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:968) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:186) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:169) at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:348) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:335) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:165) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
@AlienGamerZero RideThaDragon by V10lator is what you are looking for... ;) DragonTravel does not have the intention to act that way... ;)
@AlienGamerZero
its possible but u wud be moving very odd, the dragon will spawn facing one way and flapping and as u move u will move block per block, so really u wud have this very stuttery flight with a dragon flapping like an idiot lol, just remember it was never meant to be "driven" at all DragonTravel just "Simulates" you riding it ;P
ill put a ticket forward for you
EDIT: damn this tiny keyboard... typo's
@AlienGamerZero
It's possible spoofing packets - but I dont think this is something that is easily done.
Isn't it possible to control the dragon with WASD, or is it only possible to let it move with waypoints?
Thanks. ;)
Very nice idea! Good luck with it!
@WorldMineSP
This happens if your area is World Guarded and the Mob-Spawning flag is turned on. You have to region flag regionname mob-spawning allow
@LordKainzo
if you don't mind, i'll file a ticket on your behalf, just so the guys can get started/focus better
@WorldMineSP
you should file a ticket about it, you will get help much much faster
oh my, cant help but i feel i have contributed to the flooding of requests, sorry guys!
but i agree, everoyne should make tickets, even for bug reports, this way the guys can prioritze, bugs before features ;)
I need help, i cant see my dragon in my principal world server, why? Because if i go other world in the same server i can see dragon...
Somebody help me?
Thanks
1. I'm not sure about that, did you include a codeline in Mobrider which stores the last seconds ticks and then uses that to keep the movement smooth? I didn't try this way in Bukkit yet, but I used it in another Java-project. Don't know if we can fix it.
2. Yes, the dragons work on one axis first and after that work on the other one. I personally do not have a problem with it, but we can take a look at that as well. I cannot promise anything, but we'll try.
Could you maybe create a ticket for both of these points, so we got everything in the ticket-system? Thanks.
@Phiwa
My two biggest concerns - unsure if either are able to be resolved. On Herocraft we usually run with 200/200 online. This means our TPS may not always be 20/20, most of the times its between 5/10 TPS.
1) Dragon movement is highly based on TPS - when we ride Enderdragons using MobRider (one of our plugins in Herocraft Development) it's not as sluggish
2) This probably has an obvious reason for path finding, it goes in an L shape to get to the point instead of diagonally