Triggers

So, you might be asking 'What the fuck are triggers?', but it's actually pretty simple. Those triggers listen on things that happen on the server, e.g. player 'Ted' decides to break a block. If you've now added a trigger to listen on that, you can set the trigger to do something using 'Events' . You can, of cause, define options to either do or not do the event(s).

There are different types of triggers available:

  • Block place
  • Block break
  • Block interact
  • Movement
  • NPC toughing
  • NPC interacting
  • NPC damaging
  • NPC death
  • Gathering of an item
  • Dialog occurring
  • Dungeon chapter changing
  • Dungeon objective changing
  • Killing of mobs
    If you're missing a possible type, feel free to request one :)

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