DragonDropElytra2

Since I can't access my old account here is the newest version.
Well here is another Hermitcraft inspired plugin.

This plugin detects when a player kills the End Dragon, and drops an Elytra based on configuration.

  1. drop-on-ground: Drops the Elytra on the ground at droploc.
  2. place-in-chest: Places Elytra in a chest at droploc
  3. give-to-player: Places Elytra in killing player's inventory

If player's inventory is full, it will drop the Elytra on the ground at the player's location.

Configurations:

# DO NOT CHANGE VERSION
version: 1.0.10
# change to false to stop auto-update-check
auto_update_check: true
# set to true before sending a log to developer
debug: false
# Set the language to use, en_US, nl_NL, lol_US, fr_FR, de_DE, zh_CN, cs-CZ, pt_BR, es_ES
lang: en_US
# 
# World settings - World Names are Case Sensitive, World does not equal world
world:
# list of worlds DDE will work in. Blanks means all except for blacklisted worlds
# Example (world, world_nether, world_the_end) will drop heads
  whitelist:
# list of worlds DDE will NOT work in.
# Example (world_Dungeon) will NOT drop heads
  blacklist:
# 
# set location to drop elytra, in the end
droploc: 0, 62, 4
# 
do_what:
# should dde drop the elytra on the ground at droploc?
  drop_on_ground: false
# Should dde drop the elytra naturally?
  drop_naturally: false
# should dde place the elytra in a chest at droploc?
  place_in_chest: false
# should dde give the elytra to the killing player?
  give_to_player: true
# should dde prevent the dragon egg from spawning?
  prevent_dragon_egg_spawn: false
# the delay before the repeating task starts
  prevent_dragon_egg_spawn_delay_init: 5
# the delay between the repeating task repeating.
  prevent_dragon_egg_spawn_delay_run: 5
# 
drop:
# should dde drop an elytra?
  elytra: true
# should dde drop a broken elytra?
  brokenelytra: false
# should dde drop a dragon head?
  dragonhead: false
# should dde drop a dragon egg?
  dragonegg: false
# 
chance:
  elytra:
# Should the drop be a random chance?
   randomdrop: false
# randomdrop must be true for chancepercent to be used. 
# chance percent, must be over 0.00 and less than 0.99 (IE - 0.01-0.98)
# 0.98 = 98%, 0.75 = 75%, 0.50 = 50%, 0.25 = 25%, 0.01 = 1%
   chancepercent: 0.25
  dragonhead:
# Should the drop be a random chance?
   randomdrop: false
# randomdrop must be true for chancepercent to be used. 
# chance percent, must be over 0.00 and less than 0.99 (IE - 0.01-0.98)
# 0.98 = 98%, 0.75 = 75%, 0.50 = 50%, 0.25 = 25%, 0.01 = 1%
   chancepercent: 0.25
  dragonegg:
# Should the drop be a random chance?
   randomdrop: false
# randomdrop must be true for chancepercent to be used. 
# chance percent, must be over 0.00 and less than 0.99 (IE - 0.01-0.98)
# 0.98 = 98%, 0.75 = 75%, 0.50 = 50%, 0.25 = 25%, 0.01 = 1%
   chancepercent: 0.25

Permissions:

permissions:
  dde.op:
    description: Allows the player to reload configs, and toggle debug.
    default: op
  dde.showUpdateAvailable:
    description: Shows player that there is a version update.
    default: op

Commands:

commands:
  dde:
    description: Shows DragonDropElytra help.
    usage: /&lt;command&gt;<br />/dde reload<br />/dde toggledebug

Languages:

Deutsche (de_DE), English (en_US), Español (es_ES), Français (fr_FR), LoLCat (lol_US), Malay (my_MY), Nederlands (nl_NL), Portuguese (pt_BR), and 中文 (zh_CN).

 

[IMG]

 

For help you can post issues and suggest ideas on my discord server.

 

 

This plugin utilizes bStats to collect anonymous statistics

 

If you like this, check out my other plugin,

SinglePlayerSleep, NoEndermanGrief, PortalHelper,

DragonDropElytra, ShulkerRespawner, MoreMobHeads,

SilenceMobs, VillagerWorkstationHighlights,

RotationalWrench.


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About This Project

  • Project ID
    344932
  • Created
    Sep 29, 2019
  • Last Released File
    Jan 28, 2022
  • Total Downloads
    6,694
  • License

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