DragonDropElytra2

Since I can't access my old account here is the newest version.
Well here is another Hermitcraft inspired plugin.

This plugin detects when a player kills the End Dragon, and drops an Elytra based on configuration.

  1. drop-on-ground: Drops the Elytra on the ground at droploc.
  2. place-in-chest: Places Elytra in a chest at droploc
  3. give-to-player: Places Elytra in killing player's inventory

If player's inventory is full, it will drop the Elytra on the ground at the player's location.

Configurations:

# DO NOT CHANGE VERSION
version: 1.0.10
# change to false to stop auto-update-check
auto_update_check: true
# set to true before sending a log to developer
debug: false
# Set the language to use, en_US, nl_NL, lol_US, fr_FR, de_DE, zh_CN, cs-CZ, pt_BR, es_ES
lang: en_US
# 
# World settings - World Names are Case Sensitive, World does not equal world
world:
# list of worlds DDE will work in. Blanks means all except for blacklisted worlds
# Example (world, world_nether, world_the_end) will drop heads
  whitelist:
# list of worlds DDE will NOT work in.
# Example (world_Dungeon) will NOT drop heads
  blacklist:
# 
# set location to drop elytra, in the end
droploc: 0, 62, 4
# 
do_what:
# should dde drop the elytra on the ground at droploc?
  drop_on_ground: false
# Should dde drop the elytra naturally?
  drop_naturally: false
# should dde place the elytra in a chest at droploc?
  place_in_chest: false
# should dde give the elytra to the killing player?
  give_to_player: true
# should dde prevent the dragon egg from spawning?
  prevent_dragon_egg_spawn: false
# the delay before the repeating task starts
  prevent_dragon_egg_spawn_delay_init: 5
# the delay between the repeating task repeating.
  prevent_dragon_egg_spawn_delay_run: 5
# 
drop:
# should dde drop an elytra?
  elytra: true
# should dde drop a broken elytra?
  brokenelytra: false
# should dde drop a dragon head?
  dragonhead: false
# should dde drop a dragon egg?
  dragonegg: false
# 
chance:
  elytra:
# Should the drop be a random chance?
   randomdrop: false
# randomdrop must be true for chancepercent to be used. 
# chance percent, must be over 0.00 and less than 0.99 (IE - 0.01-0.98)
# 0.98 = 98%, 0.75 = 75%, 0.50 = 50%, 0.25 = 25%, 0.01 = 1%
   chancepercent: 0.25
  dragonhead:
# Should the drop be a random chance?
   randomdrop: false
# randomdrop must be true for chancepercent to be used. 
# chance percent, must be over 0.00 and less than 0.99 (IE - 0.01-0.98)
# 0.98 = 98%, 0.75 = 75%, 0.50 = 50%, 0.25 = 25%, 0.01 = 1%
   chancepercent: 0.25
  dragonegg:
# Should the drop be a random chance?
   randomdrop: false
# randomdrop must be true for chancepercent to be used. 
# chance percent, must be over 0.00 and less than 0.99 (IE - 0.01-0.98)
# 0.98 = 98%, 0.75 = 75%, 0.50 = 50%, 0.25 = 25%, 0.01 = 1%
   chancepercent: 0.25

Permissions:

permissions:
  dde.op:
    description: Allows the player to reload configs, and toggle debug.
    default: op
  dde.showUpdateAvailable:
    description: Shows player that there is a version update.
    default: op

Commands:

commands:
  dde:
    description: Shows DragonDropElytra help.
    usage: /&lt;command&gt;<br />/dde reload<br />/dde toggledebug

Languages:

Deutsche (de_DE), English (en_US), Español (es_ES), Français (fr_FR), LoLCat (lol_US), Malay (my_MY), Nederlands (nl_NL), Portuguese (pt_BR), and 中文 (zh_CN).

 

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For help you can post issues and suggest ideas on my discord server.

 

 

This plugin utilizes bStats to collect anonymous statistics
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If you like this, check out my other plugin,

SinglePlayerSleep, NoEndermanGrief, PortalHelper,

DragonDropElytra, ShulkerRespawner, MoreMobHeads,

SilenceMobs, VillagerWorkstationHighlights,

RotationalWrench.


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About This Project

  • Project ID
    344932
  • Created
    Sep 29, 2019
  • Last Released File
    Jun 12, 2021
  • Total Downloads
    5,873
  • License

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