DragonAntiPvPLeaver
DragonAntiPvpLeaver (DAPL) is a lightweight version of AntiPvPLogger.
Based on NPCLib and AntiPvPLogger.
IMPORTANT
You need the right version since the Wolverness commit.
- Spawn an NPC if enemy player logs out
- DAPL/NPC spawn disabled if player got kicked *new in 2.1.6.4*
- WorldGuard support
- Factions 2.0+ support
- Possible to only spawn NPC if enemy player is nearby
- Increase in NPC lifetime if an NPC takes damage
- Multi-language support, messages configurable
- Broadcasts NPC events only around a specified radius
- Bypass permission (dragonantipvpleaver.bypass)
- Metrics statics
- h14ix Updater (default you get only a notification)
If a player logs out (if npc.spawn.onlyIfPlayerNearby is set on true a player must be in the config defined npc.spawn.distance)
an NPC spawns at the position of the left player. You can kill the NPC and loot the player. When the player rejoins the server, he dies.
The NPC despawns after a specified time (see npc.spawn.time). If the NPC takes any kind of damage, his despawn time increases by npc.spawn.additionalTimeIfUnderAttack.
- Maintenance the plugin
This plugin fetches the newest version from the dev.bukkit page. You can disable this feature in the config.yml. Set "autoupdate" to "off".
This plugin used Hidendra's plugin metrics system and send custom data to mcstats.org. For more details the see DAPL Metrics page.
Config: config.yml
Source: https:github.com/IDragonfire/DragonAntiPvPLeaver
Thanks to Serilum for maintenance.
Thanks to keptlv for the image banners.
Thanks to all users that updating the NPCLib from Top-Cat.
Jump to 38sec to skip installation and see the plugin in action
more videos: youtube.com
Sorry but, where are the plugin logs saved exactly? By the way, now I can harm the npcs spawned but when the player log back doesn`t die and have the same life than before.
@Constantine32
Can you please activate the debug mode and give me all logs from my plugin?
It's not working for me :S. The npc spawns well but it's impossible to harm it in any way (player damage, npc damage, tnt, lava, fall damage, etc.).
pd: sorry for my bad english.
Thanks Dragonfire! you're a champion! got it working perfectly!!!! :) :)
@Thisnamewilldo
You have version 1.3 from github? Can you activate debug mode and give me all logs from my plugin?
IDragonfire: Thanks for the Plugin! Now the server is perfect with your Plugin! :D Sugus
@IDragonfire
Unfortunately it's still not allowing the NPC to take damage when I set the override to true.
If the NPC take no damage another plugin cancels it ... I upload a new version with a debug option and the possiblity to overwrite all NPC Damage Listener, e.g. AuthMe blocks that the NPC takes damage and there is no option to disable it. Version 1.3 must be checked by dev.bukkit ... That take a while. If you trust me, you can download the version from github: https://github.com/downloads/IDragonfire/DragonAntiPvPLeaver/DragonAntiPvPLeaver_v1.3.jar
@worldguard: What kind of documentaion, if pvp disabled in a region, no NPC spawns.
I'm using a multiverse but the NPC spawns but can't be damaged..
Also can you please provide some documentation on worldguard?
@SugusAR: My channel is public oO Are you on the right server? Otherwise try these client: http:www.esper.net/publicirc.php Channelname: IDragonfire
@IDragonfire
I cannot enter the IRC Channel!
I try to fix it ;) You can join my IRC Channel
#IDragonfire on irc.esper.net
Best regards
IDragonfire
Hi, I need help, becuase I don't know why with all AntiPvP's there are not working for me! The NPC spawns but cannot be punched.
Sorry for the language, I'm from Argentina! If you fix my problem, I will use the Plugin in a 50+ server! Thanks
Might as well try it... i had a shitload of problems with AntiPvPLogger
@kahlilnc
What did you mean?
Custom messages? :D