Dragon Escape
Dragon Escape
Some of you might know this minigame (if they watch SkyTheKid), but the goal here is to jump through a map which is being destroyed by a following dragon behind the players. If you fall, you lose.
This project is continued here: http://dev.bukkit.org/bukkit-plugins/escape-mob/
Setup
- Set the main lobby at the beginning: /de setmainlobby [name]
For each new arena:
- Create a new arena with /de createarena [name]
- Build a waiting lobby and do /de setlobby [name]
- Set the spawn (players + dragon spawn here): /de setspawn [name] Attention: You need to face to the finishline!
- Set the finishline: /de setfinish [name]
- Set two or more flypoints: /de setflypoint [name] Attention: You need more than one flypoint!
- Setup the boundaries /de setbounds [name] [low/high] Attention: You need to set both low and high boundaries.
- Save the arena with /de savearena [name]
- Create a join sign: 1st line: DragonEscape; 3rd line: [arenaname]
Commands/Permissions
Command | Description | Permission |
---|---|---|
/de createarena [name] | creates a new arena | dragonescape.setup |
/de setlobby [name] | sets the waiting lobby for a new arena | dragonescape.setup |
/de setspawn [name] | sets the spawn (dragon/players) | dragonescape.setup |
/de setfinish [name] | sets the finishline | dragonescape.setup |
/de setbounds [name] [low/high] | sets boundaries for the arena | dragonescape.setup |
/de setmainlobby | sets the main lobby | dragonescape.setup |
/de setflypoint | sets a new flypoint | dragonescape.setup |
/de removeflypoint | removes a flypoint | dragonescape.setup |
/de savearena [arena] | saves the arena after you set the boundaries | dragonescape.setup |
/de removearena [name] | removes an arena | dragonescape.setup |
/de join [name] | joins a game per command | |
/de leave | leaves the game | |
/de start [name] | forces an arena to start | dragonescape.start |
/de reload | reloads the config | dragonescape.reload |
/de list | lists all arenas | dragonescape.list |
/de endall | ends all running dragonescape tasks, if something bad happens | dragonescape.end |
/de setmaxplayers [arena] [count] | sets max players of an arena | dragonescape.setup |
/de setminplayers [arena] [count] | sets min players of an arena | dragonescape.setup |
Creating join signs requires dragonescape.sign.
Config
config: auto_updating: true # I recommend you to set that to true for bugfix releases etc. start_countdown: 5 # seconds to wait before starting a game default_max_players: 4 # max amount of players that can join and will be used as a default default_min_players: 3 # amount of players required to start a game and min amount of players that will be used as a default use_economy_reward: true # if set to true, the winner get the money reward, if false, the item reward money_reward_per_game: 30 itemid: 264 itemamount: 1 use_command_reward: false # will execute the following command as a reward, if set to true command_reward: pex user <player> group set DragonPro start_anouncement: true # enables server broadcasts strings: saved: arena: '&aSuccessfully saved arena.' lobby: '&aSuccessfully saved lobby.' finish: '&6Successfully saved finishline.' spawn: '&6Successfully saved spawn.' setup: '&6Successfully saved spawn. Now setting up, might &2lag&6 a little bit.' removed_arena: '&cSuccessfully removed arena.' not_in_arena: '&cYou don''t seem to be in an arena right now.' config_reloaded: '&6Successfully reloaded config.' arena_is_ingame: '&cThe arena appears to be ingame.' arena_invalid: '&cThe arena appears to be invalid.' arena_invalid_sign: '&cThe arena appears to be invalid, because a join sign is missing.' arena_invalid_component: '&2The arena appears to be invalid (missing components or misstyped arena)!' you_fell: '&3You fell! Type &6/de leave &3to leave.' you_won: '&aYou won this round, awesome man! Here, enjoy your reward.' starting_in: '&aStarting in &6' starting_in2: '&a seconds.' arena_full: '&cThis arena is full!' starting_announcement: '&aStarting a new DragonEscape Game in &6' started_announcement: '&aA new DragonEscape Round has started!' winner_announcement: '&6<player> &awon the game on arena &6<arena>!' noperm: '&cYou don''t have permission.'
Preview
Youtube
[PORTUGUESE] Thanks to AbsintoJ: link.
[GERMAN] Plugin tutorial: link.
Upcoming Versions
Check out http://dev.bukkit.org/bukkit-plugins/escape-mob/#w-upcoming-versions .
Additional Information
This plugin uses hidendra's Metrics system to send server related information like player count, java/bukkit/plugin version etc. to the official MCStats servers. You can disable this (it would be very harsh >:(
) in the config.yml in plugins/Updater/.
The source code can be found at this github repo.
Have fun :)
@instancelabs
I did a repositorie of your project and testet on my Server.
The Arena had not been reset!
@KraftPlayerHD
File is pending approval from bukkitdev staff ;)
There's an arena reset included, your arena will reset after a game.
@YanPerez
It's called /de removearena [name], just forgot to include it in the description. :)
add command /de delatearena [arena] ?
I looked at you SourceCode, and I did not find a ArenaReset.
Will you add it?
That would be nice!
Were is the Download link?
I'm blind?
Greetings from Germany!
the dragon is very slow and dont break things
Uploaded first release, v1.0.
Be aware: The game might change in the next versions, because I'll wait for user suggestions and feedback and might include new game aspects.
Nice :D keep up :D
yay, hope it dont lag
O_O WTF!!!!! GEILOOOOOO