Dota Minecraft Plugin
Dota Minecraft
dota moba lol smite
This plugin enforces the rules and helps with the game mechanics of Zealock's Minecraft: Dota Map.
Requires Multiverse-Core
The map, made by Zealock which I take no credit for: http:www.minecraftforum.net/topic/1161133-minecraft-dota/
This game requires a minimum of 4 players to play properly (2v2). 12 players is recommended (6v6).
There's a fan made tutorial video in Portuguese (which I do not understand): https://www.youtube.com/watch?v=oFv8DOxJo48
Other Download Links
If you insist on not using Multiverse, you can download the discontinued legacy 1.6 version here, which does not require multiverse.
Click here for a full list of files.
Source for the plugin can be found on GitHub.
Setup
- Config options to set (eg. WorldName) - the config will be auto-generated on first run
- WorldName must not contain spaces or periods
- For the plugin to be enabled, Enable must be set to true in the config
- The plugin does not include a way to transport players to the Dota world. Players must run "/mv tp Minecraft_dota" or something similar
- View the default config.yml here
Commands
- Type "/dota join" and you will be auto-assigned to a team.
- People with permission "dota.chooseteam" (default: false) can choose a team by typing "/dota join red" or "/dota join blue".
- Type "/t MESSAGE" to team chat
- Type "/dota score" to see the scoreboard
- Type "/dota restart" to reset the world when the game is over
- Requires permission "dota.restart" (default: true)
- This command can only be used once the current match is over, unless the player has permission "dota.forcerestart" (default: false)
- The map will not be saved so any exploded towers should now be in one piece again
- If the world did save however, this is a bug which may be caused by a plugin that auto-saves worlds
- Type "/dota recall" to teleport back to base (default: disabled)
- Default disabled, has a delay before teleporting you to base
- Cancels recall if you move
Features
- Teams - you cannot damage teammates
- Spawn camping prevention - entering the enemy's spawn area will insta-kill you. (The spawn area is relatively small and makes up the room with the beds.
- Prevent item stealing - you cannot pick up ANY items in a 70 block radius of the enemy spawn.
- Respawning - bed spawn locations are automatically set
- Players cannot access dispensers
- Block protection - prevent players from breaking or placing blocks
- Inventories are cleared when joining the server and joining a team
- Monsters no longer drop items, instead, you will be given the items the monster would have dropped if you were the one who did the last-hit
- Players keep all items on death unless they die of drowning or lava - this can be disabled in the automatically generated config file.
- Players cannot toggle switches until there is a player on the other team
- Players get a stone sword, raw chicken, and a map on join as starting items. players who have previously joined the round will not get starting items again.
- Players cannot access enemy chests.
- Optional colored name-tags
- Option to remove mob armor (since mobs have a chance of spawning with armor)
- Option to give mobs leather helmet (to prevent burning in sunlight)
- Implements MCStats.org Metrics
- World Broadcast Messages:
- Player join
- Tower destroyed
- Team wins
Known Bugs
- Plugin may stop working after the Dota world is restarted/reloaded (I'm not sure why this happens, as it hasn't happened on my own test server. Make sure you're not running a plugin that auto-saves worlds.)
Requirements
- view-distance=15 in server.properties
- Multiverse-Core
Restarting the Game
"/dota restart" will kick everybody from the Dota world and reset it.
@syaoranvn
I can update it in 2 days for $40,000CDN. Thanks
uploaded to 1.8.8 pls
@0dayRUDE
I just uploaded an update. To be honest I didn't think anybody was still using this.
Can we get an update please ?
go on my server the newbreed gaming is down communityofminers.hosthorde.net is running the plugin and map it also has assassins creed and clans
my server is running this plugin please go to communityofminers.hosthorde.net to play it
@TechnoNGaming
Probably? It needs its own world with Multiverse, and players would need some way to get to that world, but it should work.
Anyway you could somehow set this up for a public server minigame? I think it'd make a great one! :D
But if u want u can use serversigns to do that :D Basicaly just add commands to the signs.
(make a serversign at your global spawn point and add comands /mvtp dota or /warp dota and add /dota join) easy and fast :) sorry for bad english :S
@fr0dekene
Because it isn't that hard to type /dota join
This is awesome. By the way can't you make an option to the config to put you automatically in a team when joined?
@Goobt
I'm not sure if this wasn't clear in the description, but I didn't make the map. I actually don't really know how much of the redstone works. You'll have better luck messaging the guy who made it.
Well, I have an idea. Using mobs as creeps doesn't really work in a 3D enviroment because they block everything and lag a ton, so what about simulating wave positions using a redstone line and buttons to "push" or "farm" the wave? What do you think?
@Goobt
I completely agree. I've thought about combining my Faction Mobs plugin to use as creeps, but this plugin isn't popular enough nor do I have the time to do it...
I haven't tried DotA minecraft yet, but it seems to me that the biggest problem would be the lack of actual moving minion waves. From what I've seen, minions only appear when you get near an enemy tower, which doesn't seem to simulate the lane pressure of DotA/LoL, which seems to be the key point of minions anyhow. Do you agree?
@Anthriax
No, I mean this plugin.
http://dev.bukkit.org/bukkit-plugins/multiverse-core/
If you bothered to actually read the plugin description it's on the 3rd line from the top...
@Scyntrus
you mean this plugin? http://dev.bukkit.org/bukkit-plugins/survivalgamesmultiverse/
@Anthriax
1. This plugin requires Multiverse, and does not run with Multiworld. They are different. 2. This plugin does not generate the map, you must download the map separately through the link in the plugin description.
@Scyntrus
but it didn't even generate the map in my plugins folder. i have multworld plugin.
@Anthriax
Just tested using #2996 (1.7.2-R0.3) and it works fine. Make sure you also have Multiverse-Core, as it is a required dependency. Otherwise, your error message tells me nothing.