Disguising as a player using mob names such as 'Cat, wolf' defaults to other names. #339


  • Defect
  • Accepted
Open
Assigned to devil_boy512
  • _ForgeUser6832278 created this issue Aug 12, 2013

    What steps will reproduce the problem?
    1. For example. '/disguise player Cat
    2./disguise player Dog
    3.

    What is the expected output? What do you see instead?
    Expected output is to become a player named 'Dog, cat, etc...' Whatever the mob name is. The output is instead becoming a player named ocelot, or wolf. Ex. doing '/disguise player' Cat would then make you a player named ocelot instead.

    What version of the product are you using?
    v 4.9

    Do you have an error log of what happened?
    I do not believe it is needed.

    Please provide any additional information below.
    I only tested this with the names Cat and Dog, I do not know what other mobs/names this could affect.

  • _ForgeUser6832278 added the tags New Defect Aug 12, 2013
  • Devil_Boy512 posted a comment Aug 13, 2013

    Ah nice catch.
    The string substitution system has an issue XD

  • Devil_Boy512 removed a tag New Aug 13, 2013
  • Devil_Boy512 added a tag Accepted Aug 13, 2013

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