dhmcDeath
dhmcDeath will display humorous messages about a player death, including their username, what the cause of death was (mob type, drowning, fall, etc) and during pvp, will display the name of the killing player and what weapon was used.
Based on HeroicDeath which did such a great job - but for larger servers like ours, we needed more flexibility.
Change existing death messages, add your own. Use placeholders for the player who died, the killer, and weapon (for pvp). You can separate messages by death type and for mob-related deaths you can separate them to be mob-specific. You can disable death messages for any specific death type.
Optionally you can limit the death messages to each world, and/or limit them to a configurable range.
dhmcDeath boasts some killer features:
- Tons of great messages out-of-the-box.
- Easy configuration of death messages. Similar syntax as HeroicDeath for easy conversion.
- Use generic mob messages or add them for specific mob types
- Custom chat colors allowed in messages.
- Disable message for specific events, i.e. show mob death messages but ignore PVP
- Limit messages by world
- Optionally limit the message to players within a range of the death
- Shows owners of tamed wolves
- Supports all 1.1 Minecraft mobs
Installing / Configuring
To install, place the dhmcdeath.jar file into your plugins folder. By default, it will be configured in a way that will work immediately.
- messages.allowcrossworld = Allow messages to be heard cross-world
- messages.hear_distance = If not cross world, how far should players be to hear the death msg
- messages.log_deaths = Log deaths to the console
- allowdethpointtponpvp = If a pvp and the user has death point tp, should they be allowed to return to their pvp death spot
Permissions:
- dhmcdeath.hear = They will hear/see all death messages
- dhmcdeath.tp = They can use /death to return to their death point
Report issues through Github or visit me on IRC: irc.esper.net, #dhmc_us
Hey!
How can I deactivate the hear_distance? Put it 0?
@gabriel11798
0.1.8 added this.
Any way to disable "/death" or permission nodes for it?
@Nickbbeezy
I believe /dhmcdeath reload already exists.
Any chance of adding maybe a command to reload the messages in-game, after you've edited the config?
And maybe a feature to disable the messages in certain worlds.
@ohaitsanasian
set cross world to true and radius to 0
Hey, this is a neat plugin. I think its working correctly on my server, but only the person who dies can see the message, no one else. How do I fix this?
@mazius123
The plugin is still supported, there's just not a whole lot of activity. I am adding some things though.
I'll consider adding custom mob names.
What do you mean by no output to command? To the console?
@mazius123
Why not? What does it say?
@gabriel11798
It should, yes.
@gabriel11798
Make sure hear_distance is off so that allow_cross_world will work.
cant register to the ticket tracker !
When I set it to cross-world, it won't broadcast deaths across worlds.
Does this support bow-and-arrow pvp?
@botskonet
I am confused about this setting, because the words seem counter-intuitive according to your post... If you set allow_cross_world:true, does this mean everyone in every world can see a death? and If you set allow_cross_world:false, does this mean that only people in the dead character's world can see the death?
Thank you for the clarification~
Update to 1.2.5? EDIT: nvm sorry
@BPCM
Just set it to zero.
How would I set the hear distance to be global?
@botskonet
@xThiieNx
allow_cross_world If true, this will limit messages to players in the same world, i.e. world versus nether, or any additional worlds you might have,
hear_distance defines a radius around the death area that players have to be to see the message. Our server has a lot of players so we don't want every death (especially from pvp arena) being seen by everyone. Only those this many blocks away will see the message. Or set it to zero to disable (as of 0.1.6).