Demigods
Re-enact mythological battles and rise from a mortal to a fully fledged Demigod as you ally yourself with the Gods and their enemies to the bitter end!
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This is the BukkitDev plugin information page for Demigods, a full RPG experience designed to bring an endgame to survival/PvP servers. Not to be confused with other RPG plugins that focus on skills and classes alone--this adds culture and conflict that will keep players coming back after they've maxed out their other levels and found all the diamond deposits in a 50 km radius. Demigods is unique in its system of rewarding players for both adventuring (tributes) and conquering (PvP) with a wide array of fun and useful skills. |
To install, simply place the plugin jar file in your plugins folder and run the server. That's it. Everything else is handled automatically. |
Key features of this plugin include:
...and much more! More documentation: · Commands · Norse Edition Permissions · Legacy Permissions · Config File · Player Debug |
· Demigods Norse Edition is licensed under the MIT License. All downloads are subject to said license unless otherwise noted. · Demigods v2.4 (and lower) is licensed under the AGPLv3. All current versions of Demigods that are not the new Norse Edtion are subject to this license. |
· The legacy source code can be found on GitHub. |
I will have to check into this it would fit perfectly for my server
@Kirstiana
I sent you a PM, could you check it out and let me know if that solution works?
I got a response from the Dev working on Sentry and I just wanted to pass this along to you just in case maybe there could be some sort of collaboration. Here's what he said:
"Sounds like Demigods is handling the damage and killing the sentry off, instead of just modifying the damage and passing it along to Sentry, so that would have to be fixed on their end."
Not sure if that might help or not. I really appreciate you looking into this. Can't wait until Demigods 3 :)
@HmmmQuestionMark
Thanks I appreciate it!
@Kirstiana
Demigods 2's damage system can do huge amounts of damage at a time. I'm not sure how Sentry works (for damage), but it could be on either plugin's end. I haven't tried testing either of them.
Thanks for letting me know about the problem, I'll try to take a look to see if it's something I can fix.
Just like bloodseek, I'm actually having that problem too. I'm not sure whether or not to post the problem here or with Sentry for Citizens. People are using their powers from the deities on my npcs to farm their equipment even though they're set to Invincible. I'm assuming it's on Citizen's end to try and prevent other plugin actions? I dunno. But I thought I'd chime and about this issue too. Great plugin, I love it and my visitors are having fun with it too (combined with Factions!) :D
@bloodseek
Demigods 2 does not currently have the ability to modify abilities, but the source code is public, and it should be easy enough to change them there. If you'd like to take a stab at it, I'd love to help in any way I can, but adding ability customization would take a lot of time away from development of Demigods 3.
Hello, I was wondering if it's possible to modify abilities? I am testing it out and several ultimate abilities are able to one shot guards from the sentry plug in (for the citizens plug in). For example, Poseidon's /reel ability is able to instantly kill a sentry when it's health was set to 2 million, and when it was set to invincible after donating 10 diamond blocks to a shrine.
@hooglecraft
Adding it as a depend won't change the load order at all, we already have it added as a soft-depend (which would make Multiverse-Core load before Demigods).
As far as prometheus perks working in every world, I'll take a look at that right now.
Also for anyone else having issues like this, please do not change the plugin.yml unless you completely understand what you are doing. Major errors can happen from an incorrectly configured plugin.yml (regardless of plugin).
Sorry me again I have a new problem and my guys love this plugin except now we have this bug special skills and abilitities you get from gods/titans ie invulnerable to Lava transfers to every world even if the plugin is not enabled for that world and there does not seem to be any easy fix for it. I used pometheus and then server wide I became immune to lava guessing fire resistant in general. as you can see in my config it is only active in the 1 pvp world
Also I did your fixes for shrines not loading etc and it did not work so I edited your plugin.yml in the jar file to this
adding the depend: ['Multiverse-Core'] and that has fixed many of the smaller bugs I guess were being caused by demigods being loaded before the world was
added the above just incase people were still getting issues with shrines etc
@HmmmQuestionMark
Brilliant my guys are really looking forward to this it seems that you cant actually disable it in certain worlds the main world I have is not using demigods but another world is if that is of any help to you
Really appreciate the quick fix + 10 developer
@hooglecraft
It is very strange this this error would only now show up, I'll upload a fix very soon.
whenever any of my players use skyblock every command they do in skyblock world triggers errors like this I have selected it to only be active in 1 world any fixes for this ???
I am using ultimate skyblock and home spawn plus
@ChrisCole42
I haven't tested the earlier ones myself, but the latest one has fixes for the new health system Mojang made for 1.6.
CB 1.6.2? or are the earlier ones still compatible
@HmmmQuestionMark
Well we're still running on 1.5.2 so thats probably why. Cheers for the help again.
@Moirria
This is most likely an error caused by the new way Minecraft handles damage. I'll take a look to see if I can pinpoint exactly what line of code is causing it.
@HmmmQuestionMark
The fix worked. shines are staying when reloaded, but i'm getting an error spammed in the logs.
http://pastebin.com/6mMEswKS
Thanks for the help bud, greatly appreciated :)
@Moirria
I have a dev build up that *might* fix the problem. I don't want to upload it here until I know it works, because it's such a small change.
DEV BUILD, NOT APPROVED BY BUKKITDEV: https://github.com/Clashnia/Demigods/releases/v2.4.6-PRE
Let me know if there are any problems.
@HmmmQuestionMark
Ah ok, now I get you. Sorry. We're using multiverse as our multiworld plugin