Demigods 2.2
Details
-
FilenameDemigods.jar
-
Uploaded by
-
UploadedSep 17, 2012
-
Size231.46 KB
-
Downloads1,113
-
MD5c9834200c7a01f6083b23c1eaea07e25
Supported Bukkit Versions
- CB 1.3.1-R2.0
Changelog
- Added a new Titan: Themis
- Added SimpleNotice (client mod) compatibility to conveniently display Health, Favor, and Devotion changes.
- Added new functionality to /removeshrine. Can now be used with the name of a shrine you own.
- New command for admins: /listshrines lists all the shrines you own.
- Fixed logic of player versus player kills, which should fix kills being wrongly awarded to players.
- Added code to remove "stuck" fireballs from Prometheus ultimates.
- Added automatic cleaning of invalid shrines (missing worlds or impossible location).
- Cronus' ultimate no longer affects the whole world, only players within 70 range.
- Rankings now show a player's name in green if they are online.
- Typing "dg" will display all online Demigods players and their alliance.
- Adjusted the kill reward, so that killing players with a high KD ratio gives more Devotion while killing players with many deaths gives less.
- Adjusted rate at which players lose Devotion on death, and added a cap of 15,000 Devotion lost per deity at a maximum.
- Changed some skill costs for balance.
- Skills can no longer be used inside protected zones to target players outside.
- Other bugfixes
Players may randomly seem to receive damage with no change in their hp. This can usually be fixed by relogging or reloading.