- Causes heads to drop when a player is killed by another player or when killed outright.
- A command to set the name of a head
- A command to spawn heads
- Right click on a head to view the name
- Causes broken heads to drop as an item with the correct name
- A bounty system
- Store bounties in a flat file or mysql
/setname [username]- Sets the type of the head you are holding to a player head and sets the name to the one specified. Username is case sensitive.
/clearname- Clears any name on the head.
/spawnhead [username] <quantity>- Spawn the specified number of heads with the specified name. Username is case sensitive.
search [username]- search for a bounty on a player
list <page>- list current bounties
place [username] [price]- place a bounty on a player or add to an existing one
claim- claim the bounty of the head you are holding
remove [username]- remove the bounty of a player
listown- list unclaimed bounties you have created
redeem- claim any heads that are owed to you
The bounty system requires Vault, an economy plugin and optionally mysql. This bounty system is based on heads.
Example: Let's pretend that I have a grievance against a player named mbaxter, but I'm too lazy to find and kill him, so I decide to place a bounty on his head. I type
/bounty place mbaxter 100 which creates a bounty for $100 against him. On this server, the tax rate is 5% so I pay $105. A bounty hunter, diego96 comes along and checks the active bounties with
/bounty list. He could use the cash so he decides to go after mbaxter. Diego tracks down mbaxter, killing him, and claiming his head. Diego now types
/bounty claim while holding the skull. The skull is whisked away to me (or stored for me to type
/bounty redeem at a later time if I am not online or my inventory is full) and Diego receives $100. The evil mbaxter has been slain, I receive his head, and Diego receives his $100.
All percentage fields are in the range 0 to 1, where 0.1 = 10%
dropSkulls: allDeaths: 0 #Percentage chance that a player's skull will be dropped when they die. killedByPlayer: 1 #Percentage chance that a player's skull will be dropped when killed by another player placeInKillerInv: false #If set to true skulls will be placed directly in the inventory of the killing player when possible. If the player was not killed by a player this has no effect. If the killer's inventory is full, it will be dropped at the killer's feet. bounty: enabled: false #Enables the bounty system tax: .05 #Sets the tax on bounties. Players are charged this tax when creating or removing a bounty huntedDropOnly: false #If set to true, only players with bounties on their heads will drop heads. canClaimOwn: true #If set to false, players will not be able to turn in bounties on their own head. datastorage: yaml #This can be set to 'yaml' if you want to use a flatfile or 'mysql' if you want to use a database. database: #This section is only for people who are using mysql. url: jdbc:mysql://localhost:3306/database #Database connection string username: minecraft #Database username password: lolololol #Database password
- Setting both options to false disables heads dropping on player deaths and only allows the
- Use of the bounty system requires Vault, an economy plugin, and mysql.
- Remember that players claim bounties by turning in the head. If your head drop rate is set to 5%, that means that player will likely have to be killed a large number of times before the bounty can be claimed. Consider setting the drop rate to 100% if you are using the bounty system.
decapitation.setname- Access to
decapitation.clearname- Access to
decapitation.spawnhead- Access to
decapitation.dropheads- Description: Ability to drop heads on death. Defaults to true.
decapitation.collectheads- Ability to collect heads when killing another player. Defaults to true.
decapitation.info- Get the name of a head
decapitation.bounty- Place, claim, and search bounties bounties
decapitation.bounty.search- Search bounties
decapitation.bounty.list- List bounties
decapitation.bounty.place- Place bounties
decapitation.bounty.claim- Claim (turn in) bounties
decapitation.bounty.remove- Remove own bounties
decapitation.bounty.listown- List own bounties
decapitation.bounty.viewissuer- View who placed bounties when listing