Changelog
Old changelog removed.
v2.0b
- first release
v.2.1b
- update routine enabled
- gamemode detection
- dropprotection adjustable
v.2.2b
- timer problem fixed
v.2.3b
- java 6 compatibility
- looseOnFall toggle
- openAfterGame fixed
v.2.4b
- routine for version check will now run in an asynchronous task to prevent lags
- dc set/get will work for global keys now
- remove items after cube creation (for idiots that place torches or something like that in the blockbar)
- added /dc clear to remove the upper part of the cube if you decrease its height
- posTowerId option to set the block for the position marks
- activeRedstone toggle to keep redstone within the cube triggered (for redstone lamps as marks eg)
- fix: protectionBar-message fixed
- fix: tunnel will be destroyed when time starts burning
- advertiseTournament message
- registration for tournament integrated (see allowRegistration option)
v.2.5
- stageWidth option added
- blockbreak protection fixed for admins
v.2.51
- messages fixed
v.2.52
- remove pkins on stop
- prevent players from placing pkins on the ground
- start timer fixed
v.2.53
- start message fixed
- lobby-range enlarged by 1
- gaming-area adjusted
- autoreloads cube on 15s start
- string keys work with /dc set now
- winCommands work with %name% now
v.2.54
- broadcastTimers option added
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