Enabling "keepInventory" in a world, disabled by DeathControl causes multiple deaths in enabled worlds. #5


  • New
  • Defect
Open
Assigned to _ForgeUser7689996
  • _ForgeUser48008 created this issue Sep 20, 2013

    What steps will reproduce the problem?
    1. Set the "keepInventory" gamerule to true on any 2 or more worlds that are disabled in the DeathControl config.
    2. Die in a way that triggers a deathcontrol action.

    What is the expected output? What do you see instead?

    When you die, you will die an additional time for every world that has a "keepInventory" set to true. In the case that we had 3 worlds that were disabled by DeathControl, but set to keep inventory. When players died, they registered 3 deaths by the server, and plugins responded accordingly.

    What version of the product are you using?

    version: 2.0.0

    Do you have an error log of what happened?

    There is no error, other than that Deathcontrol shows the multiple normal messages in the log when they die multiple times.

  • _ForgeUser48008 added the tags New Defect Sep 20, 2013

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