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What steps will reproduce the problem?1. Set the "keepInventory" gamerule to true on any 2 or more worlds that are disabled in the DeathControl config.2. Die in a way that triggers a deathcontrol action.
What is the expected output? What do you see instead?
When you die, you will die an additional time for every world that has a "keepInventory" set to true. In the case that we had 3 worlds that were disabled by DeathControl, but set to keep inventory. When players died, they registered 3 deaths by the server, and plugins responded accordingly.
What version of the product are you using?
version: 2.0.0
Do you have an error log of what happened?
There is no error, other than that Deathcontrol shows the multiple normal messages in the log when they die multiple times.
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