What steps will reproduce the problem?1. Set the "keepInventory" gamerule to true on any 2 or more worlds that are disabled in the DeathControl config.2. Die in a way that triggers a deathcontrol action.
What is the expected output? What do you see instead?
When you die, you will die an additional time for every world that has a "keepInventory" set to true. In the case that we had 3 worlds that were disabled by DeathControl, but set to keep inventory. When players died, they registered 3 deaths by the server, and plugins responded accordingly.
What version of the product are you using?
Do you have an error log of what happened?
There is no error, other than that Deathcontrol shows the multiple normal messages in the log when they die multiple times.
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