Death and Rebirth
The plugin is not going to be continued on it's own, you'll find a rewritten and much better version in
Death and Rebirth gives Minecraft a new death system. After dying a player needs to be resurrected which can be done by other players or by using a shrine.
Note: I'm (G4meM0ment) student and need money to finish my driving license. So if you want I would add special features and ideas for you to the plugin for a little donation. PM me!
Download Devbuild v3.1.04 (Hotfix 30th of December)
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Requires Vault
Vault bridges support for various Permission and Economy plugins
If you want to report bugs and errors please use the ticket-system. Please don't report tickets to themuCkk!
Features
- If a player dies he becomes a ghost
- Ghosts
- ... can't use chests and furnaces and can't pickup items
- ... are ignored by monsters
- ... don't take damage
- ... are not involved in pvp
- ... can't interact with blocks (except doors, levers and buttons)
- Hardcore mode
- ... player needs to wait until resurrection
- ... others can resurrect them
- Grave robbery with item and amount to set
- Resurrection only at daytime
- Ghost names ("Ghost of <Playername>")
- Grave-signs
- Two dropping systems
- Shrines: get near a shrine to resurrect yourself and right click it to bind your soul
- Resurrection through other players
- Automatic version check on join (for Ops)
- Skins, sounds and the colors of the gohst-sky are editable (using Spout)
- Multi-language support
- Supported by CraftBukkitUpToDate (Thanks!)
- Supporting:
- Permissions
- Spout
- MobArena
- Heroes
- mcMMO
- Citizens 2
Other Pages
- Installation - How To
- Language Files - Get messages in your language
- Information - What exactly does this plugin do?
- Commands - Overview
- Configuration - Explanation of all values
- Permissions - Nodes and their rights
- Spout - What does Spout offer you
- Ideas for future updates - A To-Do list
- Known Bugs - A little list which hopefully will soon be empty
- Ressources - Which were used
Videos
Version 3.1 - Tutorial
You can donate to G4meM0ment via this button
And to themuCkk
does it work for 1.5? OR do I need to wait for an update? D: I love this plugin xD, also more spout features would be aweome!
@theurso5
Maybe thats caused by changes in the bukkit/spout API I'll fix that in the next build
@rwmtiger
Give me some more infomration and I'll see if I can add an dependency or similar.
@Blackhawk185
It's kind of passive support, it will just prevent problems caused by both programms trying to chenge something with the player.
@bizzig
You can only res a player via command where he died, if you're using the item consuming way you can only res him where he died, so I think you want the command to work for other positions too? It will be implemented in the next build ;)
This may have been brought up before, but I can't find it.
Is there a way to make it so when I player brings another player back to life, they rez where they are currently standing, rather than being teleported to where they died?
Question: How am I gonna get heroes if it doesn't work? daiohwda nvm. I got it to work. What does Heroes do for it anywho?
i wonder if this work with vampire plugin and item protect drop? dont seem to work at all. oh well!
Ok... got it working.. it seems everytime you modify the config you have to re-enable DAR world.. correct me if I'm wrong..
i also cannot seem to get ghost of player fumctionimg.
I finally got DAR working with a frsh install.
It works great except:
if corpse spawn is set to: false Everything works fine.. when you die you are placed at shrine.. and so on..
if it is set to true, however.. when you die you are spawned at world spawn point, no ghost.
@quakeman00
You can turn them off, the only thing you need is vault.
Take a look at the configuration page: http://dev.bukkit.org/server-mods/death-and-rebirth/pages/configuration/
cant you just make a version whitout dependencies .. i just want my players to be revived by other players on hardmode .. i dont want rpg and stuff
@xeNiumw0w
So you want player to be resurrected after one day and all their items are gone.
Also items they ever used or only touched as the last one. New appeaing blocks would be also possible, I'll take a look at this but seems to be a lot of work.
I don't have time to make a point for suggestions so I will just give you the events of the suggestions.
Someday there is a man that got killed because being attacked by a zombie, then he became a ghost first he do not notice he was a ghost he trying to talk with a man but the man do not answer him then he realize that he can't be heard or be seen, he starting to become scared then he saw a pack of zombie he try to run unfortunately hit a tree but he realize he is okay when he hit a tree, he pentrate the tree! He starting to think he is a ghost!
After 1 days he resurect from his death then he realize his inventory, his health, his hunger bar, his mcmmo skills, his block that he placed or destroyed or putted or taked from a chest were gone on the last 1 days ago.
I don't really like about 'his block that he placed or destroyed or putted or taked from a chest were gone' ideas because I think it will consume a lot of RAM but I recommended you using a anti griefing plugins (Coreprotect or Prism) to do that.
I also recommended you to make a new plugins because I think this plugins will not fit with my suggestions, thanks alot. I would like to donate If you do that (I don't always have a money because I don't put a donation system on my servers, yet. In fact I don't have paypal)
@Favorlock
There is already citizens 2 support, and you could just use the denizens to do so.
Just create a denizen and let him take some money or what ever (if you want so) if the player right clicks, and use the command script /reb <playername> and he will be revived.
I dont know if its already enabled but you should ask the citizens 2 devs for some checks if a player is a ghost. A good contact is aufdemrand you can find him in the citizens IRC chat.
Pretty cool, would work perfectly with a graveyard system. You should integrate citizens support, that way you can have a unique npc for reviving players, like a priest or something along those lines.
@G4meM0ment
None that i see, I can send u code files or somethng if u want to look at wht i have done.
@theurso5
I'll take a look at your problem.
Any errors in log?
using with 1.4.7 and does not seem to work.
Also help does not show up to default players and admin players help says "no chapter"
I recommended you to use a chat tags rather than using own chat system.
I am using EssentialsChat and when I become a ghost I chat like a normal member. We recommended you to change GHOST_NAME: 'Ghost of &r%player%' become GHOST_CHAT_TAGS: '[Ghost]' or 'Ghost' or 'Ghost of' and then make a chat tags e.g {DAR} and [DAR] or {Ghost} and [Ghost]. Just don't make the chat tags without {} or []
Member: '&c{DAR}&7 {DISPLAYNAME}&7:&r {MESSAGE}'
When you are a ghost. [Ghost] [Member] xeniums: Hi!
When you are not a ghost [Member] xeniums: Hi!