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This is a fairly minor issue, but I thought I'd throw it out there:
I had hoped to recolor the names of my ghosts, but it appears that I cannot use color codes when changing the ghost names (ie, '&8%player%' should give me the player's name in dark grey, but it instead prints out the &8.)
Also, the issue where a player's title is put before the ghost name is still present (ie, if my title is "Lord Typical_Name," my ghost name is "Lord Ghost of Typical_Name" instead of "Ghost of Lord Typical_Name," but if I recall, you said that couldn't be fixed.
I'll have a look at this again in the following week. Maybe I've an idea how to deal with it, just stay tuned and test my devbuilds, so I know if it works for your configuration :)
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