v3.0.3

Details

  • Filename
    DeathAndRebirth.zip
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    Oct 21, 2012
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    0c39a1bdb5de0c0400b419c24736d6f4

Supported Bukkit Versions

  • CB 1.3.2-R1.0

Changelog

Version 3.0.3

  • updated for CB 1.3.2-R1.1
  • updated all APIs
  • added right click only option, toggles if interactions with graves can be made with right click only or both
  • added beds to blocking ghost interactions
  • added cross world ghost option to decide if players stay as ghost if they change the world and aren't a ghost in the "new" world
  • added keep inventory cross world to decide if the ghost will get his inventory from the "old" world back if he resurrected in another one
  • added when he's leaving this world and getting 'resurrected' because he isn't ghost in the other world the inventory will be also given
  • added toggle commands for "cross world ghost", "keep inventory cross world", "ghost world change", "right click only" and "water grave"
  • added 'water grave'- option to decide if signs are placed in water again
  • added signs in water again (optional)
  • added 'GHOST_WORLD_CHANGE' option to configure if ghosts can teleport or use a portal
  • added security count down, which waits 3 second until you can resurrect
  • readded heroes health support (note: heroes isn't up to date yet, you can only use it with CB 1.3.1)
  • fixed error on world change
  • fixed display of no-permission messages
  • fixed no drop and ignore always used if permissions are enabled
  • fixed BLOCK_GHOST_INTERACTION
  • fixed creepy sound wont play while being a ghost
  • fixed (trial) the compass isn't aiming the right direction
  • fixed (not tested yet) error on resurrect others cross worlds (it's not possible)
  • fixed item disappearance on resurrect (with dropping: true)
  • fixed bug with item dupe
  • fixed bug with inventorys on world change
  • fixed item dupe bug (with option 'dropping: true')
  • fixed error caused by too less health (reported as 'mirror damage')
  • fixed an NPE error on entering an not existing world
  • fixed error on breaking a sign (grave sign)
  • removed (temporally) spout message system (spoutcraft got problems with it, will be readded when spout devs fixed it)

Version 3.0.1

  • added config option 'PERMISSIONS' to define if permissions should be used (if false every player will have every permissions except of stuff which needs 'dar.admin' for this he needs to be OP)
  • added ability to sacrifice health to resurrect players
  • changed OPs only works like 'dar.admin' if permissions in config are disabled
  • fixed hardcore mode not working at all (was a permission problem)
  • fixed resurrection not working (was a permission problem)
  • fixed 'ADMIN_PERMS'-option should work now
  • fixed for devs: cleaned up code

Version 3.0

  • updated for CB 1.3.1-R1.0
  • updated all APIs
  • added Citizens 2 (Beta) support
  • added to config
    • compass option
    • 'resurrection only at day time'-option
    • hardcore mode
      • timer
      • others resurrect
        • others payment
        • need item
        • res item
        • amount
        • distance
        • resurrect time
  • added player gets teleported to shrine or grave when he's falling into void while he's a ghost
  • added toggle commands for...
    • /dar compass to toggle the compass
    • /dar hardcore to toggle hardcore mode
    • /dar needitem to toggle if item is for resurrection by others needed
    • /dar dayonly to toggle only_day option in config
  • added grave robbery
    • with item to robb out the grave
    • setable amount of money to robb
  • added hardcoremode
    • timer, ghost need to wait this time, after they died till they can resurrect
      • resurrection by others
  • added others can resurrect players
    • with item needed
    • money needed
    • with casting time
    • variable distance
  • added permissions
    • dar.reb.others
    • dar.robb
    • dar.shrine.<shrinename> OR dar.shrine.*
  • added grave will show '(offline)' if a player is offline
  • added option to decide if players can (be) resurrected at daytime only
  • added OP acts like dar.admin permission
  • added spout notifications will be displayed in chat if they're too long
  • changed health from static amount to percentage
  • changed that some permissions won't touch the resurrection
  • fixed error on ghost teleportation
  • fixed dar.admin only working as OP
  • fixed blacklist isn't created
  • fixed reload can also be done in console
  • removed Citizens 1 support
  • removed (temporally) Heroes support, will be included again since Heroes is up to date
  • removed permission 'dar.*' (it's now dar.admin)

Version 2.6.5

  • added armor set into armor slots
  • fixed/added messages file creation
  • fixed shrine only not working
  • fixed respawning on right clicking air (if grave signs are disabled)
  • fixed config wont show RES_SOUND option
  • fixed depencie not working
  • removed the "could not set texturepack"-message

Version 2.6.4

  • updated for CB 1.2.5-R3.0
  • added editable grave text
  • added mobarena support
  • added disabled command function
  • fixed shrinemode not working
  • fixed corpse spawning
  • fixed enable/disable messages
  • fixed error on placing grave
  • fixed compass aiming in wrong direction on tp
  • removed sign placed on water (feature placed a dirt block which wont be removed)
  • moved to superperms (also supported by pex)

Version 2.6.3

  • updated for CB 1.2.5-R2.0
  • fixed item removal again
  • readded itemremoval
  • readded texturepack feature
  • added texturepack configuration

Version 2.6.2a IMPORTANT: bleeding edge build - pls report bugs

  • updated for CB 1.2.5-R1.4
  • fixed mcMMO bug
  • fixed player being ghost/alive if he died/resurrected before server restart
  • temporally removed texturepack feature
  • temporally removed item removal

Version 2.6.1

  • switched from Register to Vault
  • changed the way the inventory is saved, fixes losing it due to a reload
  • fixed compass not pointing to the grave after relog
  • fixed config being overwritten on reload
  • disabled dropping (keypress) for ghosts

Version 2.6

  • updated to #2034
  • removed deprecated code
  • inventory is saved in a new way, items no longer lose enchantments
  • small bugfixes

Version 2.5.3b

  • R4 release

Version 2.5.3

  • added a return message for /shrine setspawn
  • fixed errors related to economy plugins
  • fixed an error related to citizens
  • fixed a problem which appeared when corpse spawning is enabled
  • fixed players having superpermbridge.* being ignored
  • fixed an item dupe bug

Version 2.5.2

  • CB 1337
  • ops can edit shrines
  • shrine protection can be turned off
  • fixed ghosts can open chests
  • placing of signs changed when dying in water (above the water) or by an explosion (at the bottom of the crater)
  • fix (more a workaround) for the permissions problem: you can configure if admins with the * permission are ignored and have nodrop or not
  • fixed a nullpointer while resurrecting another player

Version 2.5.1b

  • fixed a spout related bug

Version 2.5.1

  • Craftbukkit 1185 support
  • added /dar showghosts, /dar hideghosts
  • added option VOID_DEATH
  • fixed a permissions bug ("permissions failed")
  • fixed various spout related bugs (no sounds, skin, colors or notifications)
  • fixed pvp dropping
  • fixed check for third party plugins (citizens, spout ..)
  • fixed a bug using explosive arrows from the EffectiveArrows plugin
  • fixed invisibility

Version 2.5

  • economy support for: iConomy 4, 5, & 6+, BOSEconomy 6 & 7, Essentials Economy 2.2.17+, MultiCurrency
  • mcMMO support
  • new config (config.yml). the old one (config.txt) will be converted (and can be deleted if you want to)
  • updated language files (need translators!)
  • invisibility for ghosts (ghosts can see each other)
  • permission node dar.res removed
  • added permission dar.reb which is needed to resurrect other players
  • ghosts can now resurrect themselves where they spawn after death by right clicking. for example: reverse spawning is enabled, this means a ghost will spawn at a shrine. he now can decide if he runs to his corpse to get all his items back, or resurrect at the shrine directly (with the corresponding consequences).
  • changed the way the plugin handles mob arena (and similar plugins)
  • grave-signs won't be placed in lava now
  • new code how dropped items are handled. inventory isn't shuffled anymore. should fix some bugs.
  • /dar enable can now be used without specifying a world
  • fixed tools and armor are magically repaired after death
  • fixed bug in worlds without shrines
  • fixed resurrection sound
  • fixed error on respawn
  • general code improvement

Version 2.4

  • the default system changed a bit: players will now spawn at the neares or soulbound shrine. using /reb removes 15% of their items. there is a blacklist which excludes certain items from being removed.
    • default values are
      • dropping: false
      • pvpDrop: true
      • reverseSpawning: true
  • added resurrection time (default 10 seconds). if the player moves the resurrection is canceled.
  • added a notification for ghosts if they enter a shrine area. this only applies if the "shrineOnly" option is true. by default it's deactivated.
  • shrines now have a spawn point. they can be set (at the location you are standing) by using /shrine setSpawn <name>. this is useful for large shrines such as cathedrals or graveyards
  • MobArena is now supported
  • spout: the texturepack for ghosts is now changeable
  • spout: ghosts hear now ghast noises
  • fixed: dead players who join don't get the right skin and sky colors
  • fixed: if the ghost name is left empty it's treated like this feature is turned off
  • fixed: enabling worlds with spaces in their names

Version 2.3.6

  • players can now unbind their souls
  • if reverse spawning is enabled: players will spawn at the nearest shrine if their soul is not bound anywhere instead of spawning at the spawn point
  • grave signs are now removed properly (half steps etc. wont get destroyed)
  • fly speed of ghosts is now configurable. the default value was redruced
  • new option: pvpdrop. if it's enabled a player will drop one random item if another player kills him. this overrides the dropping option
  • soulbinding can now be turned off for each shrine individually (toggle: /shrine binding name). resurrection is always possible
  • if ghostName ist left blank in the config, it's handled like it's disabled buggy
  • added new messages
  • fixed nodrop: items are now saved in a file and will be regained even if the server crashes or restarts without stopping
  • fixed displayname/title(spout) related problems. if you have custom names they should reset properly now
  • fixed resetting sky colors

Version 2.3.5

  • added support for build in permissions system of bukkit. as a consequence, nocheat will prevent the flymode
  • added a reverse-spawning option
  • added an option to disable signs
  • new messages (for you translators out there)
  • spout name and skin is saved and restored after rebirth (e.g.if you use playereditor)
  • added permission node "dar.nodrop"
  • fixed lightning toggles
  • fixed self-rebirth
  • fixed bug on killing someone with a command
  • fixed onDisable not working properly
  • fixed /dar not working in the console

Version 2.3.4

  • fixed: message bug
  • fixed: "Could not pass event ENTITY_DAMAGE" bug
  • fixed: permissions bug (dar.res not working properly)

Version 2.3.3 CraftBukkitUpToDate support

  • new messages
  • if dropping is disabled all ghosts get their items back on server shutdown (else they would be lost)
  • fixed checking of amount not working properly
  • fixed message bug with spout
  • fixed a bug causing an error while adding shrines
  • fixed a bug where ghosts could attack with a bow

Version 2.3.2

  • fixed crashing when running spout
  • fixed ghost toggle message
  • fixed reload not working
  • fixed checking of citizens and nocheat

Version 2.3.1

  • fixed /shrine select not working correctly
  • admins now need to click with a stick to get a shrines name

Version 2.3

  • new command: /shrine
  • new shrine system
  • new command: /mygrave
  • multi-language support
  • different sky color for ghosts (configurable)
  • lightning effect on death and on rebirth (configurable)
  • new permissions node: dar.ignore
  • shrine radius is now configurable
  • config gets saved on changes (to prevent damages on crashes)
  • D&R is now saver against the influence of other plugins (for example: EssentialsSpawn, AdminCMD, Towny)
  • players don't become ghosts if they die in the void
  • fixed grave bug (grave-signs lost the inscription)
  • fixed skin bug (no change on death)
  • rewritten message code (for multi-language support)
  • cleaned up the code a bit

Version 2.2

  • works with bukkit #1060
  • code improvements (messages and shrines)
  • dar-command now works in the console
  • res is now reb to prevent problems with Towny
  • added automatic version check
  • added NoCheat support
  • skins and sounds are now changeable in the config
  • slabs and wool will be now resetted correctly when using /dar rm
  • added the possibility to left-click shrines for ops which will return the name of the shrine
  • added dropping system

Version 2.1

  • shrines are now save from explosions
  • flying for ghosts
  • NPCs from citizens are ignored
  • new configuration options (fly, ghost interaction, shrine mode, ghost chat)
  • bugfix: no chat messages were displayed

Version 2.0

  • added Spout and multiworld support
  • Permissions is no longer needed (but still supported)
  • Changed /shrine to /dar and added new arguments
  • Bugfixes

Version 1.1

  • Players can now bin their souls by right clicking a shrine. /res will then work everywhere and teleport them to the shrine (if they are dead)
  • Ghosts can't be attacked by players and players not by ghosts
  • Ghosts can't interact with blocks (they are still able to use doors, buttons and levers)

Version 1.0

  • first release

ONLY NOTE:

Skipped v3.0.2 as dev-build, the next dev versions will be called like the latest release but higher ranked (eg. 3.0.3.01).