Deadbolt
Features
- No databases. In-game signs only.
- Super permissions support ONLY.
- Protects any type of furnace, dispenser, chest, door, trapdoor, cauldron, enchantment table, or brewing stand.
- Broadcast specific admin actions to those with "deadbolt.broadcast.xxx"
- Denies explosions, pistons, and redstone from circumventing protection
- Timed doors, [Timer:#], that toggle after a certain delay
- Server-wide protected blocks, use [Everyone] on line 3 or 4
- Modular plugin hooking system, add your own easily
- Compatible with Lockette
- Optional sign coloring
- Localization support
Notes
As this is a Lockette-type plugin, also similar to Alerter or BlockLock, things may seem similar. This plugin was originally created as a continuation of Lockette by Acru to add trapdoor support and other recent developments. Portions of this project were reverse engineered from Lockette and the original idea for a sign-based locking system still belongs with Acru. Credit where credit is due. As this only supports super permissions, if you need a plugin that is more backwards compatible with older configurations, you may want to look at Lockette.
If you have another plugin such as Cenotaph or ChestShop3 that you have integrated with Lockette and would rather use Deadbolt instead, I have created a LocketteSimulator that will allow you to use Deadbolt.
Check GitHub for the most recent files, there is a slight delay in getting files posted here authorized by the staff.
Usage
Place a sign next to the item you want to protect and type in the following
- Line 1: [Private]
- Line 2: Your name will be automatically filled, users with "deadbolt.admin.create" can specify someone else.
- Lines 3 and 4: You have a couple options for these lines
- Another player's name
- Unrestricted access via [Everyone] while preventing breaking
- Create an automatic timed door using [Timer:1] through [Timer:9]
Not enough room for all the names you need? Make another sign with the [More Users] on line 1
For ease of use in maintaining your signs without having to break them:
- Right click the sign to select it.
- Use "/deadbolt <line number> <text>" to directly modify that line.
When placing signs, valid locations are to the NORTH, SOUTH, EAST, and WEST of the target block.
Other valid blocks include:
- Doors: The blocks above and below.
- Trapdoors: The block that it is attached to (hinge-block) and directly above/below the trapdoor itself.
- Fence gates: Any block horizontally adjacent to the gate itself.
Use your imagination and hide those unsightly signs under walls.
Also, color is now available! Just add "deadbolt.user.color" and use &1-9,a-f in your sign.
Permissions
Configuration
Developer's Corner
DeadboltListener is a new system designed to incorporate your favorite plugin directly into Deadbolt.
To create your own or to view Deadbolt's static API, head over to the Developer's Corner
Currently available for download
- PermissionsBukkit, PermissionsEx, bPermissions, GroupManager
[GroupName]
- SimpleClans
[ClanName] [ClanTag]
- Towny
[TownName] [NationName] (All residents) +TownName+ +NationName+ (Assistant/Mayor only) 4 Config options: mayor,assistant,wilderness overrides.
Localizations
Have a completed localization? Drop me a link to it and Ill add it to the repository.
Once added, it is available for automatic downloading by changing the "language" setting in config.yml.
Available:
Issues?
The following issues are known:
- Double timer doors are broken
- Force coloring of Signs placed directly onto walls is broken.
- Vertical trapdoor chaining has been removed because it was only half implemented
Visit github and open an new issue.
Alternatively, try and find me at play.arkcraft.net.
@Gnintendo
Ok, just tried with SimpleClans2, and the packaged SimpleClansListener.class inside the jar in the top directory. Open the jar in winzip or whatever, extract the SimpleClansListener.class to your /plugins/Deadbolt/listener/ directory. From there, just put [ClanTag] or [ClanName] on your signs and it should work fine.
@Gnintendo
Let me get the new simpleclans jar and see if anything changed. I havent touched the thing in a while.
I can't seem to get this to work with SimpleClans at all?
Help? That was the primary reason I switched from Lockette :s
I have a problem, fence gates don't work very good, it don't open, help me.
@daemitus
ohh i see thanks :)
@domingo15
Good eye. You can change it to sounds, the code is spelled properly, just not the config.
@md_5
Thats awesome! I found a typo on the config file. If I'm not mistaken, that should say sounds instead of dounds but i don't plan to change it might cause me some errors.
timed_door_dounds: true
@domingo15
Yes that was exactly what we intended. Yay for another switch!
@daemitus
If I'm using Lockette then i switch to DeadBolt, is the [Private] sign the same? will the Lockette [Private] sign merge to DeadBolt?
Nothing seems broken with 1.1, however the towny hook did.
Typically, I just do something like #comment#. I dont see special characters in names, so its pretty safe to do. I dont think someone is named "Iron Tools" or such, either.
Hi md_5,
I was wondering if /deadbolt has a comment feature. What I mean is an ability to put a line on the sign that is not a user id for access. If possible I would like colours to also work for comments. Essentially I would like to add a line on a chest or door that is a description.
Thank you for listening
kyctarniq
@daemitus
Wow, did not expect a response that fast, had just found the answer on a far back page, came back to edit my post and you had responded already! Wow, you are good =P
@daemitus
You ninja, yes!
@NolanSyKinsley
Yes.
If I have lockette, install this plugin and remove lockette, will deadbolt take over control of existing lockette signs?
@walty123
Its been on the todo list from day 1
But is it possible? Can you put a lever support, it would be really useful? =)
@walty123 Without using a database, near impossible.
Can you make a sign-based area protection to this plugin? For example, a signboard where could read like this:
LINE1: [deadbolt] LINE2: [area size]
sorry my bad english... =D