please update the permissions,groupmanager: invisible doesnt work.
and it would be nice if a configureable message will be displayed to the owner if someone steals from his chest.
Getting some weird cross world errors?
java.lang.IllegalArgumentException: Cannot measure distance between nexus and world2
09:19:39 [SEVERE] at org.bukkit.Location.distanceSquared(Location.java:381)
09:19:39 [SEVERE] at org.bukkit.Location.distance(Location.java:364)
09:19:39 [SEVERE] at me.iMint.DarkBrotherhood.DarkBrotherhood$1.run(DarkBrotherhood.java:163)
09:19:39 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
09:19:39 [SEVERE] at java.lang.Thread.run(Thread.java:722)
Sorry about all the suggestions and stuff but one more xD maybe with the rolling its just a fall damage reduction instead of it completely negating all damage? I just don't like how I can jump off of big towers and take no damage. Thanks for your consideration
Could you make it so you only try to climb when you are crouching please? And I get the error of that dude below me often too. How do you make spoilers? xD I want to report some bugs but I don't like how much space they take up. And also can you make it so you go out of stealth when you attack or place blocks or eat or do anything besides just walking? Thanks :D
Thanks! I'm pretty proud of this plugin and how good its becoming :) And yeah it took me a while to figure out what i was gonna do with that. I wanted some consequence for attempted pickpocketing, so there's actually some risk in attempting to pickpocket.
Thanks, I really appreciate the work you put into this and how quickly it's improving, I too think you should put a donation thing up.
Edit: I just read the upcoming features and it looks amazing, I really cant wait for that :D The stunning when pickpocketing thing is a really good idea!
I'm glad you like the new build, as stated in the above reply ^ i've worked very hard on it and changed a LOT of code! I'll add a donation link very soon, you have no idea how happy that makes me to know that someone wants to donate! When developers say donations are motivational, they're not lying. Having someone volunteer their money really makes a developer work 10x harder to know that people truly care about their work. A lot of people take plugin development for granted, and they have know idea how much thought and work goes into it. Some people are just like "update nao pl0x, wai it taek you so lang tew fix dese errors, hurree up dood" but they don't really how tough it can be to squash bugs. But ANYWAYS, I like the suggestion about lockpicks breaking when they fail, that'll be really easy to add in. As for the problems with stealth, I'll add a check when players move to check if they're still sneaking. That will also fix a problem i noticed where you can sneak in a shadow, then go into bright light and still stay hidden. The point is to hide in the shadows, so that's a pretty important thing to fix. Also, what do you mean by "disable everything in creative"? I was thinking of adding a config option for "Free Run Mode" in creative, where energy is disabled, all blocks are climbable, leap of faith is always successful, etc. but i'm not too sure what i'm going to do with that. I have the code in there for stealth proximity, but i guess its not working. I'll do some debugging on that and figure out why its not working. Thanks a lot for the detailed posts you've been making, it helps me out more than you know!!
Hmm, may i ask how this would work, like would the player jump double to climb or use something like the 'Smart Moves' mod, also would this plugin have trouble with 'No Cheat Plus' as many plugins have been removed on my server due to 'No Cheat' being unable to let them move erratically, and extra damage dealing plugins, is their a list of incompatibilities.
Dammit! I forgot! D: I had commented out the line that returns if you're the owner for testing, but i forgot to un-comment it. I just posted v1.7.1 with the fix for both problems, i just have to wait for admin approval on the file. Sorry about that.
When I lock a chest and try to open it it wont let me and it tells me "This chest was locked by laserlemons" Even though that's me. And I can still break the chest, but whenever anyone else puts a chest down on that same block space it says its lock by me too. Hope it helped, there weren't any errors.
Wow, love this new build. Stealth is perfectly usable now, it's great. No spam, excellent.
A few suggestions:
- Add a donation link somewhere (I didn't see it anywhere). I'd love to donate.
- Edit: It would appear that it is possible to stay invisible even while standing, depending on certain variables like getting teleported. You might want to consider a full proof "check" that will make sure that invisibility turns off when standing/running etc.
- Add the option to have lockpick items break when they fail. (Most lockpick plugins do this, and helps balance it. Additionally, does this lockpicking system still ALSO work on LWC and lockette etc?
- Definitely an option to disable everything while in creative.
- Possibly allow for a configurable cooldown on shuiruken.
- Maybe add a config option to not give ops any features, and just rely on permissions (Does use permissions already do this?)
Anyway, keep up the great work, my users already love this plugin.
Edit2: Players are already exploiting it for running invisibility.
If a plugin teleports you while sneaking, you will keep the invisibility even while running/walking till energy runs out (If set to use energy).
Additionally, it would seem that proximity doesn't effect stealth. It would be great if invisibility didn't work so close to another player.
<<reply 689915>>
@mokapang
do you have use-permissions set to true in the Darkbrotherhood config.yml
Suggestion:
Group settings so certain groups have different chances of success/failure :]
please update the permissions,groupmanager: invisible doesnt work. and it would be nice if a configureable message will be displayed to the owner if someone steals from his chest.
Im using latest PermissionsBukkit, Vault and CB 1.2.5 R1.0
all new. but darkbrotherbood isnt hooked with permbukkit
serverlogs shows no problem
did I miss something?
Throws this on server stop, though nothing seems adversely affected, but I haven't checked all chests and energy saved following restart.
http://dev.bukkit.org/paste/5279/
I checked the chests.dat and the mana.dat files and they contain no data.
-this is on 1.7 not 1.7.1.
EDIT: probably should disregard this, as I think you fixed it in the newest W.I.P. sorry :)
@_InnoKo_
Hey maybe you should implement this feature as the original author has abandoned it.Hookshot
Sorry about all the suggestions and stuff but one more xD maybe with the rolling its just a fall damage reduction instead of it completely negating all damage? I just don't like how I can jump off of big towers and take no damage. Thanks for your consideration
@laserlemons
Put them on http://pastebin.com/ and post the links. I'll consider those suggestions.
Could you make it so you only try to climb when you are crouching please? And I get the error of that dude below me often too. How do you make spoilers? xD I want to report some bugs but I don't like how much space they take up. And also can you make it so you go out of stealth when you attack or place blocks or eat or do anything besides just walking? Thanks :D
When someone is climbing I get this and my server crash
@nhoclesnar
Sure, I'll add that :)
@laserlemons
Thanks! I'm pretty proud of this plugin and how good its becoming :) And yeah it took me a while to figure out what i was gonna do with that. I wanted some consequence for attempted pickpocketing, so there's actually some risk in attempting to pickpocket.
@bladedpenguin
Okay, good.
@_InnoKo_ yeah, once I restarted, it seems to work fine
@_InnoKo_
Thanks, I really appreciate the work you put into this and how quickly it's improving, I too think you should put a donation thing up.
Edit: I just read the upcoming features and it looks amazing, I really cant wait for that :D The stunning when pickpocketing thing is a really good idea!
I like the plugin. But can you please add an option to choose which feature should be disable/enable?
Thanks :D
@woodendinosaur
Yes i have! If you've checked my latest commit on Github, 445 additions and 193 deletions from 1.6.5 to 1.7 :P
@Zombiemold
I'm glad you like the new build, as stated in the above reply ^ i've worked very hard on it and changed a LOT of code! I'll add a donation link very soon, you have no idea how happy that makes me to know that someone wants to donate! When developers say donations are motivational, they're not lying. Having someone volunteer their money really makes a developer work 10x harder to know that people truly care about their work. A lot of people take plugin development for granted, and they have know idea how much thought and work goes into it. Some people are just like "update nao pl0x, wai it taek you so lang tew fix dese errors, hurree up dood" but they don't really how tough it can be to squash bugs. But ANYWAYS, I like the suggestion about lockpicks breaking when they fail, that'll be really easy to add in. As for the problems with stealth, I'll add a check when players move to check if they're still sneaking. That will also fix a problem i noticed where you can sneak in a shadow, then go into bright light and still stay hidden. The point is to hide in the shadows, so that's a pretty important thing to fix. Also, what do you mean by "disable everything in creative"? I was thinking of adding a config option for "Free Run Mode" in creative, where energy is disabled, all blocks are climbable, leap of faith is always successful, etc. but i'm not too sure what i'm going to do with that. I have the code in there for stealth proximity, but i guess its not working. I'll do some debugging on that and figure out why its not working. Thanks a lot for the detailed posts you've been making, it helps me out more than you know!!
Hmm, may i ask how this would work, like would the player jump double to climb or use something like the 'Smart Moves' mod, also would this plugin have trouble with 'No Cheat Plus' as many plugins have been removed on my server due to 'No Cheat' being unable to let them move erratically, and extra damage dealing plugins, is their a list of incompatibilities.
Thanks, ShadowScyth
@laserlemons
Dammit! I forgot! D: I had commented out the line that returns if you're the owner for testing, but i forgot to un-comment it. I just posted v1.7.1 with the fix for both problems, i just have to wait for admin approval on the file. Sorry about that.
When I lock a chest and try to open it it wont let me and it tells me "This chest was locked by laserlemons" Even though that's me. And I can still break the chest, but whenever anyone else puts a chest down on that same block space it says its lock by me too. Hope it helped, there weren't any errors.
Wow, love this new build. Stealth is perfectly usable now, it's great. No spam, excellent.
A few suggestions:
- Add a donation link somewhere (I didn't see it anywhere). I'd love to donate.
- Edit: It would appear that it is possible to stay invisible even while standing, depending on certain variables like getting teleported. You might want to consider a full proof "check" that will make sure that invisibility turns off when standing/running etc.
- Add the option to have lockpick items break when they fail. (Most lockpick plugins do this, and helps balance it. Additionally, does this lockpicking system still ALSO work on LWC and lockette etc?
- Definitely an option to disable everything while in creative.
- Possibly allow for a configurable cooldown on shuiruken.
- Maybe add a config option to not give ops any features, and just rely on permissions (Does use permissions already do this?)
Anyway, keep up the great work, my users already love this plugin.
Edit2: Players are already exploiting it for running invisibility.
If a plugin teleports you while sneaking, you will keep the invisibility even while running/walking till energy runs out (If set to use energy).
Additionally, it would seem that proximity doesn't effect stealth. It would be great if invisibility didn't work so close to another player.
Check out this video: http://www.youtube.com/watch?feature=player_detailpage&v=bK3eBIm9JJ0#t=390s
It has a nice display of how sneaking and stealth works in his plugin (Which is a big suite of features)