What steps will reproduce the problem?1.Equip an entity with armour2.Set the customdrops flag to false, as to not make the entity drop the armour it is wearing3.Kill the entity
What is the expected output? What do you see instead?The entity should not drop the armour it has equipped. However, when testing, one of the entities will always drop all of the armour it is wearing, 100% of the time. Which means if it was wearing diamond armour for cosmetic effect, one of the entities would always drop all of the diamond armour.
What version of the product are you using?CustomSpawners v0.5 for 1.6.2
Do you have an error log of what happened?http://i.imgur.com/BGL9EjG.png
Please provide any additional information below.
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