CustomSpawners 0.0.5

Details

  • Filename
    CustomSpawners_0.0.5.jar
  • Uploaded by
  • Uploaded
    Sep 30, 2012
  • Size
    215.68 KB
  • Downloads
    4,165
  • MD5
    84b367ec2a21216b4b4bf47320c6caae

Supported Bukkit Versions

  • CB 1.3.2-R1.0

Changelog

v0.0.5

  • Updated for Bukkit 1.3.2-R1.0
  • Added ability to spawn primed TNT, ghast fireballs, fire charges, snowballs, arrows, eggs, dropped items, and experience bottles (Ender pearls and splash potions are disabled due to bugs).
  • Added custom drops.
  • Added configurable damage for spawned mobs.
  • Improved saving and loading.
  • Added config options to reduce console spam when saving or loading.
  • Changed threading for faster, more reliable performance.
  • Improved message output.
  • Added more console commands.
  • Added properties for explosives like power and if it is incendiary.
  • More health options allowing for health setting of any value (Chickens with 1000HP for the win!).
  • Improved parser for item types.
  • Countless other streamlines and tweaks.

v0.0.4b

  • Updated for Bukkit 1.3.1-R1.0
  • Commands now accept either ID or name of spawner or entity to change a property, select, etc.
  • Made messages more readable
  • Fixed concurrency errors
  • Added ability to blacklist/whitelist certain damage types from entities.

v0.0.4

  • Bleeding edge build for 1.3.1-R0.1 (build #02291)
  • Lots of little fixes
  • Added setfireticks command
  • Moved passive property and command to be per entity instead of per spawner

v0.0.3c

  • Bleeding edge build for 1.3.1-R0.1 (build #02281)

v0.0.3b

  • Updated build for 1.2.5-R5.0

v0.0.3

  • Added passive property to spawners
  • Fixed file I/O bugs
  • Added spawn area position setting

v0.0.2e

  • Fixed multi-entity spawners

v0.0.2d

  • Fixed a few more bugs.

v0.0.2c

  • Fixed setcolor command.

v0.0.2b

  • Fixed bugs with /entities sethealth and /entities setair
  • Added autosave features
  • Changed config a bit

v0.0.2

  • Added support for customized mobs
  • Added lots of commands
  • Modified some permissions
  • Fixed Saving/Loading

v0.0.1

  • Initial Release
  • Entities will not take fire tick damage if they are already on fire from the spawner.
  • A spawner may be created at the wrong location (1 block off on any axis). Check location when you are powering a spawner to activate it.
  • Egg spawners are untested.
  • Configurable damage doesn't work with custom explosives.
  • Custom damage ignores armor.