Tested on Spigot-1.14, 1.15, 1.16, 1.19.
This is a fully customizable Minecraft (Bukkit) plugin that allows you to make your own explosives. Existing blocks' physics will be not changed.
You can configure:
- All the existing recipes or new, your own
- A delay before action, an explosion radius, etc.
- Explosives' base material (sponge by default)
- Action scenario (explosion, potion effect, static repeater, seismic push)
- All other valuable parameters
Default set of explosives:
A custom nuke may be activated by:
Red stone right above this block:
A click via "flint and steel"
Another explosion, if this block will be destroyed
The main idea to activate explosives is: make a schema of red stones or a chain of "Toy Bomb" close to main explosive (like "Nuclear Bomb") .
You can assign an infinite number of different actions to one explosive. For example, your "Bomb" can be exploded twice with a small interval between two explosions and glass-blocks will not protect the enemy from this type of explosive.
You can add several potion effects with different strength, depending on a distance between epicenter and target.
You can add "static" repeaters to run a scenario every N seconds. For example, add "radiation effect": area with radius 200 where every 2 seconds all living entities will take a potion effect "poison".
All special blocks and repeaters will be saved after server reload.
Additionally there is a good help in the configuration file (config.yml) and error messages with explanation what exactly is wrong in your config (in console logs).
customnukes reload- reload config from disk
customnukes give @player @explosive-key @amount
customnukes clear- remove all explosive blocks and active repeaters
Access to 'reload' command:
Access to 'give' command:
Access to place, break, craft items of specific explosive type:
[email protected](default: op) This works only if 'check-permissions' is set to 'true' in config.yml.
Access to 'clear' command:
I will be happy to add some features or fix bugs. My mail: [email protected]