Custom Join Items
This plugin allows to give customized items on join, each one execute a command. This is useful for lobby servers, for example. You can set a permission to receive the item, and you can add infinite items. At the moment is really small, but I'm planning to add more features. Note that the user will receive the item on join, no matter if he was new, or if he stored the item.
You can use this plugin with Chest Commands GUI that allows you to create menus made of items, and each one executes a command.
- Give items on join, to people with correct permission.
- If a player already owns the item, it does not give a duplicate.
- Give items on respawn (configurable)
- Prevent items from being dropped, even on death.
Commands and permissions
/cji reload - reloads the plugin
/cji update - updates the plugin
The permission is "customjoinitems.admin".
In the plugin's folder you find a file named items.yml:
# This is just an internal name, must not be the same of another. first-item: id: 352 # (REQUIRED) The ID of the material. name: '&aTest item' # (REQUIRED) The custom name of the item (with formatting codes). data-value: 0 # This is optional. Can be used for colored wool, and other items # with data values. cooldown-seconds: 5 # This prevents command spam. command: 'say Hello world' # The command bound to this item. It will be executed when the item # is right clicked. # There are some prefixes that can give extra functionalities to # commands: # # 'console: ' (execute the command as console) # 'op: ' (execute the command as op) # 'server: ' (for BungeeCord) # 'tell: ' (sends a message to the player) # # You can use symbols and the placeholders %player% and %world%. # # Use multiple commands like this: 'command; command2; command3' lore: - 'Line 1' - 'Line 2' - '...' # The lore of the item (with formatting codes and symbols support). block-movement: false # This prevents players from moving the item at all. slot: 9 # If omitted, the item will be placed in the first empty slot. # If set, the item will attempt to place in that hotbar's slot, # and it will move any existing item that is in that slot, # if there's enough space in the inventory. permission: 'customjoinitems.test' # The item required to obtain the item on join. If not set, # everyone will get the item. first-join-only: false # (default = false) # If true, the player will get the item only when they join # the server the first time. # NOTE: give-at-respawn will automatically be set to false, # if this node is true. give-at-respawn: true # (default = true) # If set to true, the player will receive the item when he dies # and respawn. allow-drop: false # (default = false) # Allows players to drop the item. give-on-world-change: false # (default = false) # The plugin will eventually give the item to the players when they # change world. # Useful if you have Multiverse or similar plugins. disabled-worlds: world_nether, world_the_end # a list of disabled worlds separated by commas. If you don't want to # disable an item in some worlds, remove this node or set it to ''.
This plugin uses Metrics-Lite, to track anonymous data about servers using this plugin. It will help the future developement, and has no impact on your server's performance. If you really want to disable it, go to the folder /plugins/PluginMetrics and set opt-out: true.
You can use "/cji update" in-game to automatically update the plugin. You can disable the update checking at startup by setting update-notifications: false in config.yml.