Custom Enchantments 1.1d
Details
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FilenameCustom_Enchantments.jar
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Uploaded by
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UploadedJan 25, 2014
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Size106.55 KB
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Downloads1,242
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MD5bc9082752eb6165245dd67920f8b9638
Supported Bukkit Versions
- 1.7.4
- 1.7.2
- 1.6.4
Changelog
Version 1.1d
Other Changes
- The Powergloves now has an option to customize its strength
Bugfixes
- Traps are now properly detected
- A bug with selling enchantments via the CE-Shop has been fixed
- The bug with 2 players grabbing each other with Powergloves crashing should now finally be fixed, it is tested for ridable animals, but it is not yet confirmed wether it works with players aswell.
- More things I cannot even remember anymore
Version 1.1c
Other Changes:
- Swimsuit now only requires 1 piece of armor to work
- /Mortar has been removed
Bugfixes
- Swimsuit bugs were fixed
- A bug with /enchgive was fixed (Please test if it works for you)
Version 1.1b
Other Changes
- Rightclicking an IronBlock while having the config line "AntiMcMMOrepair" set to true will result in the deletion of the item's enchantments.
Bugfixes
- Various bugfixes
- Fixed the "Plugin already initialized!" bug and hope it never returns
- Fixed the Config file not generating for the first time
- Fixed Signshops being approved in weird ways
Version 1.1a
New Items
- The Suicide Lever, a lever that explodes when placed! (Strength can be modified)
Bugfixes
- WorldGuard bugs are finally fixed
- Bear- and Piranhatrap fixed
- Set- and Addlore commands fixed
Version 1.1
General Additions:
- Happy new year
- You can now sell the Enchantments/Items via a Signshop if you have the Vault plugin installed; Simply place a Sign and follow the template shown in CE's description
New Commands:
- /cereload has been added, reloads the config
New Enchantments:
- The Vampire enchantment, heals you by half of the damage you deal
- The Thundering Blow enchantment, you have a chance of striking your enemy with a lightning
- The Deep Wounds enchantment, you have a chance of causing a bleed on your enemy
- The Crippling Strike enchantment, you have a chance of crippling your enemy, slowing and confusing them
New Items:
- The Poison Ivy, a Block that poisons enemies that walk into it
- The Prickly Block, a Block that hurts enemies walking near it
- The Piranha Trap, a Block that causes a bleed when walked into
- The Bear Trap, a Block that cripples when walked into
- The Healing Shovel, hit somebody with it and you will heal them, comes in Minor and Major version
- The Druid's Boots, when walking on leaves, grass or dirt, you will regenerate and be faster
Other Changes
- Autorepair has been reworked, you now have to shift + rightclick to start the Autorepair, which will repair the item over time
- Autorepair now has an option to let it repair on moving, under enchantments.Autorepair.repairOnMoving
- The Syntax of the Livefireboots has been changed to Livefire (Update the permissions)
- The Syntax of Obsidianshielding has been changed to Obsidianshield (Update the permissions)
- /Removelore now can be used to delete individual lines, by using /Removelore [<LineNumber>]
Bugfixes
- Autorepair fixed
- Enchantment Strengths are now fixed (Try the Ultimate Version of Thor's Axe, I dare you!)
- Livefireboots fixed
- Ice Aspect's special freeze fixed
Please report any bugs, they will be fixed asap.