Custom Enchantments 1.1d

Details

  • Filename
    Custom_Enchantments.jar
  • Uploaded by
  • Uploaded
    Jan 25, 2014
  • Size
    106.55 KB
  • Downloads
    1,242
  • MD5
    bc9082752eb6165245dd67920f8b9638

Supported Bukkit Versions

  • 1.7.4
  • 1.7.2
  • 1.6.4

Changelog

Version 1.1d

Other Changes
  • The Powergloves now has an option to customize its strength
Bugfixes
  • Traps are now properly detected
  • A bug with selling enchantments via the CE-Shop has been fixed
  • The bug with 2 players grabbing each other with Powergloves crashing should now finally be fixed, it is tested for ridable animals, but it is not yet confirmed wether it works with players aswell.
  • More things I cannot even remember anymore

Version 1.1c

Other Changes:
  • Swimsuit now only requires 1 piece of armor to work
  • /Mortar has been removed
Bugfixes
  • Swimsuit bugs were fixed
  • A bug with /enchgive was fixed (Please test if it works for you)

Version 1.1b

Other Changes
  • Rightclicking an IronBlock while having the config line "AntiMcMMOrepair" set to true will result in the deletion of the item's enchantments.
Bugfixes
  • Various bugfixes
  • Fixed the "Plugin already initialized!" bug and hope it never returns
  • Fixed the Config file not generating for the first time
  • Fixed Signshops being approved in weird ways

Version 1.1a

New Items
  • The Suicide Lever, a lever that explodes when placed! (Strength can be modified)
Bugfixes
  • WorldGuard bugs are finally fixed
  • Bear- and Piranhatrap fixed
  • Set- and Addlore commands fixed

Version 1.1

General Additions:
  • Happy new year
  • You can now sell the Enchantments/Items via a Signshop if you have the Vault plugin installed; Simply place a Sign and follow the template shown in CE's description
New Commands:
  • /cereload has been added, reloads the config
New Enchantments:
  • The Vampire enchantment, heals you by half of the damage you deal
  • The Thundering Blow enchantment, you have a chance of striking your enemy with a lightning
  • The Deep Wounds enchantment, you have a chance of causing a bleed on your enemy
  • The Crippling Strike enchantment, you have a chance of crippling your enemy, slowing and confusing them
New Items:
  • The Poison Ivy, a Block that poisons enemies that walk into it
  • The Prickly Block, a Block that hurts enemies walking near it
  • The Piranha Trap, a Block that causes a bleed when walked into
  • The Bear Trap, a Block that cripples when walked into
  • The Healing Shovel, hit somebody with it and you will heal them, comes in Minor and Major version
  • The Druid's Boots, when walking on leaves, grass or dirt, you will regenerate and be faster
Other Changes
  • Autorepair has been reworked, you now have to shift + rightclick to start the Autorepair, which will repair the item over time
  • Autorepair now has an option to let it repair on moving, under enchantments.Autorepair.repairOnMoving
  • The Syntax of the Livefireboots has been changed to Livefire (Update the permissions)
  • The Syntax of Obsidianshielding has been changed to Obsidianshield (Update the permissions)
  • /Removelore now can be used to delete individual lines, by using /Removelore [<LineNumber>]
Bugfixes
  • Autorepair fixed
  • Enchantment Strengths are now fixed (Try the Ultimate Version of Thor's Axe, I dare you!)
  • Livefireboots fixed
  • Ice Aspect's special freeze fixed

Please report any bugs, they will be fixed asap.