Capture The Tower
Capture The Tower
Capture The Tower
Capture The Tower is a game that pits two teams agaisnt each other to build a tower of four gold blocks per team with only four gold blocks in the whole game. This plugin was inspired by Achievement Hunter's game Capture the Tower. This version is automated by a plugin instead!
Metrics
Capture the Tower uses Hidendra's plugin metrics system which means it will collect information including but not always limited to a unique identifier, the server's version of Java, offline/online mode, this plugin's version, the server's version, the OS running the server, core count for the CPU, number of players online, and the Metrics version.
This can be easily disabled by editing /plugins/Plugin Metrics/config.yml and setting opt-out to true. Everything that this plugin collects can be viewed here and additional information can be found here.
Update Checks
This plugin has a feature where it will notify those with the permission ctt.update if there is an update to this plugin. It is done asynchronously. To disable, set 'update-check' to false in the plugin's main config location at /plugins/CaptureTheTower/config.yml
Features
- Create as many CTT games as you want
- Can have many games in many worlds
- Sign and/or command can be used to join games
- Built to be compatible with any map, no matter the placement of spawns or the tower
- API included (won't be unchanged until full release)
- MySQL support and SQLite support
- Stat system and leaderboard
- Kit system with many things to customize
- Respawn delay
Game Sign
To create a sign to join a game, create the game first then place down a sign. The first line should read "[game]" and the second line should have the ID number of the game you want the sign for. Example:
Tutorial
Tutorial made by John4064
Todo List
- Switch over to UUIDs
- Add free, good maps for this plugin on another page
Do you need a tutorial video on how to setup the game and start it
@John4064
Whenever it gets approved, usually within 24 hours
@mike101102
do you have a rough time when 0.3 will come out?
@omgGrim
@John4064
Thanks for your suggestions, 0.3 will solve the gold block issues
Gotta love rooster teeth.
How about on death of the player, it sets the gold block down where they died and players can go to it and take it.
I love the game and concept and i had an idea that might help with your blocks being lost. Every time they disappear or blocks die in lava they go back to the spot better said than done. Once That is done for sure i will defiantly make a server just about this minigame i absolutely LOVE the game.