CrystalQuest [v1.2]
Details
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FilenameCrystalQuest.jar
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Uploaded by
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UploadedApr 19, 2015
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Size339.50 KB
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Downloads1,659
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MD5f041ae2832c82a3e80666ccd5bc798fc
Supported Bukkit Versions
- 1.8.1
Changelog
Version 1.2
Small update, though sometimes the small things are those that matter ;)
- + Added more wolf names.
- ! Fixed java.lang.NoSuchMethodError for Java 7 users (Curse Item).
- ! Fixed showing "Can't join arena"-message on signs.
Version 1.1
- + Added more wolf names.
- + Added Blood Bunny item.
- + Added Bomb item.
- + Added Curse item.
- ! Fixed update checker not working correctly.
- ! Fixed team targeted items having no effect when not all teams are occupied.
- ! Fixed firework particles not showing up when using railgun.
- ! Fixed railguns not being removed properly.
- ~ Refactored some code.
- ~ Changed util-sign layout.
Version 1.0
- + Added more dog names.
- + (API) Added PlayerEarnCrystalEvent.
- + Added death messages for spectators.
- + Added leave messages.
- + Added /cq money give command.
- + Added Metrics.
- + Added chat silence option (CQ-36).
- ! Updated to 1.8.3.
- ! Fixed clearing inventories even with keepInventory on (CQ-32).
- ! Fixed landmines not disappearing.
- ~ Changed the spectate mode to it's 1.8 counterpart.
- ~ Replaced Player instance-storage with UUID-storage.
- ~ Changed the sign layout.
- ~ (API) ArenaManager.getArena's parameter Player replaced by UUID.
Beta 0.5
[SEVERE] PLAYER NAMES TO UUID CONVERSION [b0.5]! MORE INFO HERE.
- + Added option to customize the blood-particles.
- + Added support for new 1.7-materials (packed ice, stained glass etc.).
- + Added Telepearl Item.
- + Added custom head support (- head;<playername>,1).
- + Added /cq join command. (CQ-24)
- + Added a converter to convert player names to UUIDs.
- ! Fixed crash HashMaps. (CQ-11)
- ! Fixed crash "server not responding" by random-team selection. (CQ-19)
- ! Major performance improvement on banned-items option.
- ! Fixed protection checking not checking for the world (CQ-22).
- ! Spectators now won't make blood particles.
- ! Fixed ranger (default config) not having an agility boost.
- ~ Improved the Health-wand particles/effects.
- ~ /cq reload now writes data to the flatfile.
- ~ If you do not have an economy account, you see 0 instead of -1.
- ~ Changed the shop-store system to be based un UUIDs rather than player names.
- ~ Beefed up water regen ability.
Beta 0.4
- + Added special abilities for classes
- + /cq check now aso checks if the arena is protected or not
- + Added (vip) permission to double the crystals you get
- + Added possibility to give class-items custom names
- + Added Spectate sign with GUI menu
- + Added Anvil-DeathMessage
- + Added Anvil-item
- + Added TNT-item
- + Added permission to change your class in-game
- + Added wands
- + Added permission to set off a firework when you kill someone
- + Added (vip) permission to triple the crystals you get
- + Added blood
- + Added an instruction manual item for developers.
- ! Removed debug-messes which showed up when someone died from a landmine
- ! Fixed Data-file not saving when you restart the server
- ! Fixed some messages which didn't have a CQ-tag
- ! Fixed spectors able to hit in-game players
- ! Fixed kick-you-kicked message not showing up
- ! Fixed displaying wrong message when you use /cq quit and you are not in-game
- ! Fixed signs not updating when the sign isn't loaded
- ! Fixed 'random' error on server bootup
- ! Fixed doubled weapons (Weaponry) not getting a custom item-name
- ! Fixed players being able to get items out of the shop
- ! Fixed wrong player getting double blood-crystals
- ! Fixed "return null" message showing up.
- ! Fixed players getting fall damage after they get teleported to the lobby.
- ! Fixed anvils don't get removed in a 1 high gap.
- ! Fixed players staying in the arenas when they disconnect (CQ-13)
- ~ Arrows now also get removed after the game ends
- ~ Increased the rate you get XP
- ~ Spectators can now see eachother
- ~ Spectators now have their own colour (blue) and prefixed message
- ~ When there is only 1 team to start a game, the game won't start anymore
- Build #33
Beta 0.3
- + Possibility to add team-specific crystals.
- + Possibility to add team-specific spawns.
- + Added 2 teams. You can now play with a max of 8 teams.
- + API: Check if a location is within a protected arena.
- + Added sign to pick a random arena.
- + API: Added more properties to the TeamWinGameEvent.
- + Added a fully functional shop-system. Buy yourself classes and upgrades! (CQ-3)
- + Added an option for classes only be avaiable in certain arenas (configurable & disableable).
- + Added Back-to-lobby sign.
- + Added a message that let you know which class you chose at the beginning of a game.
- + Added support for language files.
- + Added spectating
- + Added 2 new events to the API
- ! Critical Fix: Fixed crash when a creeper blows up a crystal. (CQ-5)
- ! Fixed signs not updating after a game ends.
- ! /cq-command always showed up (Up-to-date) even if the plugin wasn't.
- ! /cq-hardreset's no-permission message does show up in the console.
- ! Fixed non-admins able to make CQ-signs.
- ! Fixed being able to place blocks on CQ-signs.
- ! Made API static...
- ~ Some chat-message related changes.
- ~ Some changes in the default config.
- ~ Now you don't drop ALL your crystals when you die.
- ~ Join menus now contain the arena's name.
- ~ Join menus now only show up 1 item per itemstack.
- ~ You can now just use `[cq]` on the first line of a sign to make a CQ-sign.
- ~ Lightning now sets you on fire.
- - Removed some unneeded stack traces.
- Build #14
Beta 0.2.1
- ! CRITICAL FIX: Game crashes when the game ended. (CQ-1)
- ~ Typoes resolved in update messages
- Build #6
Beta 0.2
- + Arena protection. Protect your arenas against creeper explosions, block breaking, placing by players and fire spread.
- + Option to disable the even spread of players over the teams.
- + Added team spawns.
- + TNT now auto-ignites on use.
- + Added 'Glue'-item. Slows down players for 6 seconds.
- + Added 'Lightning-Bold'-item. Srikes a lightning at one of the other teams and confuses them.
- + Option for (per-arena) double jumps.
- + Protected arenas now get the items/exp removed when reset.
- + Added some names to the wolf-name-list.
- ! Fixed creepers who are not spawned in-game can blow up the arena.
- ! Fixed fire spreading from the crystals.
- ! You can now no longer set more lobby spawns than there are teams.
- ! Changed update checker to BukkitDev guidelines.
- ~ Sped up the railgun slightly.
- ~ Gray variables in command verification messages.
- ~ Health Potions are now splash potions instead of normal potions.
- ~ Mobs now don't drop their loot anymore when in a protected arena.
- Build #5
This only works with Minecraft 1.8 or higher.