CrystalQuest [v1.2]

Details

  • Filename
    CrystalQuest.jar
  • Uploaded by
  • Uploaded
    Apr 19, 2015
  • Size
    339.50 KB
  • Downloads
    1,659
  • MD5
    f041ae2832c82a3e80666ccd5bc798fc

Supported Bukkit Versions

  • 1.8.1

Changelog

Version 1.2

Small update, though sometimes the small things are those that matter ;)

  • + Added more wolf names.
  • ! Fixed java.lang.NoSuchMethodError for Java 7 users (Curse Item).
  • ! Fixed showing "Can't join arena"-message on signs.

Version 1.1

  • + Added more wolf names.
  • + Added Blood Bunny item.
  • + Added Bomb item.
  • + Added Curse item.
  • ! Fixed update checker not working correctly.
  • ! Fixed team targeted items having no effect when not all teams are occupied.
  • ! Fixed firework particles not showing up when using railgun.
  • ! Fixed railguns not being removed properly.
  • ~ Refactored some code.
  • ~ Changed util-sign layout.

Version 1.0

  • + Added more dog names.
  • + (API) Added PlayerEarnCrystalEvent.
  • + Added death messages for spectators.
  • + Added leave messages.
  • + Added /cq money give command.
  • + Added Metrics.
  • + Added chat silence option (CQ-36).
  • ! Updated to 1.8.3.
  • ! Fixed clearing inventories even with keepInventory on (CQ-32).
  • ! Fixed landmines not disappearing.
  • ~ Changed the spectate mode to it's 1.8 counterpart.
  • ~ Replaced Player instance-storage with UUID-storage.
  • ~ Changed the sign layout.
  • ~ (API) ArenaManager.getArena's parameter Player replaced by UUID.

Beta 0.5

[SEVERE] PLAYER NAMES TO UUID CONVERSION [b0.5]! MORE INFO HERE.

  • + Added option to customize the blood-particles.
  • + Added support for new 1.7-materials (packed ice, stained glass etc.).
  • + Added Telepearl Item.
  • + Added custom head support (- head;<playername>,1).
  • + Added /cq join command. (CQ-24)
  • + Added a converter to convert player names to UUIDs.
  • ! Fixed crash HashMaps. (CQ-11)
  • ! Fixed crash "server not responding" by random-team selection. (CQ-19)
  • ! Major performance improvement on banned-items option.
  • ! Fixed protection checking not checking for the world (CQ-22).
  • ! Spectators now won't make blood particles.
  • ! Fixed ranger (default config) not having an agility boost.
  • ~ Improved the Health-wand particles/effects.
  • ~ /cq reload now writes data to the flatfile.
  • ~ If you do not have an economy account, you see 0 instead of -1.
  • ~ Changed the shop-store system to be based un UUIDs rather than player names.
  • ~ Beefed up water regen ability.

Beta 0.4

  • + Added special abilities for classes
  • + /cq check now aso checks if the arena is protected or not
  • + Added (vip) permission to double the crystals you get
  • + Added possibility to give class-items custom names
  • + Added Spectate sign with GUI menu
  • + Added Anvil-DeathMessage
  • + Added Anvil-item
  • + Added TNT-item
  • + Added permission to change your class in-game
  • + Added wands
  • + Added permission to set off a firework when you kill someone
  • + Added (vip) permission to triple the crystals you get
  • + Added blood
  • + Added an instruction manual item for developers.
  • ! Removed debug-messes which showed up when someone died from a landmine
  • ! Fixed Data-file not saving when you restart the server
  • ! Fixed some messages which didn't have a CQ-tag
  • ! Fixed spectors able to hit in-game players
  • ! Fixed kick-you-kicked message not showing up
  • ! Fixed displaying wrong message when you use /cq quit and you are not in-game
  • ! Fixed signs not updating when the sign isn't loaded
  • ! Fixed 'random' error on server bootup
  • ! Fixed doubled weapons (Weaponry) not getting a custom item-name
  • ! Fixed players being able to get items out of the shop
  • ! Fixed wrong player getting double blood-crystals
  • ! Fixed "return null" message showing up.
  • ! Fixed players getting fall damage after they get teleported to the lobby.
  • ! Fixed anvils don't get removed in a 1 high gap.
  • ! Fixed players staying in the arenas when they disconnect (CQ-13)
  • ~ Arrows now also get removed after the game ends
  • ~ Increased the rate you get XP
  • ~ Spectators can now see eachother
  • ~ Spectators now have their own colour (blue) and prefixed message
  • ~ When there is only 1 team to start a game, the game won't start anymore
  • Build #33

Beta 0.3

  • + Possibility to add team-specific crystals.
  • + Possibility to add team-specific spawns.
  • + Added 2 teams. You can now play with a max of 8 teams.
  • + API: Check if a location is within a protected arena.
  • + Added sign to pick a random arena.
  • + API: Added more properties to the TeamWinGameEvent.
  • + Added a fully functional shop-system. Buy yourself classes and upgrades! (CQ-3)
  • + Added an option for classes only be avaiable in certain arenas (configurable & disableable).
  • + Added Back-to-lobby sign.
  • + Added a message that let you know which class you chose at the beginning of a game.
  • + Added support for language files.
  • + Added spectating
  • + Added 2 new events to the API
  • ! Critical Fix: Fixed crash when a creeper blows up a crystal. (CQ-5)
  • ! Fixed signs not updating after a game ends.
  • ! /cq-command always showed up (Up-to-date) even if the plugin wasn't.
  • ! /cq-hardreset's no-permission message does show up in the console.
  • ! Fixed non-admins able to make CQ-signs.
  • ! Fixed being able to place blocks on CQ-signs.
  • ! Made API static...
  • ~ Some chat-message related changes.
  • ~ Some changes in the default config.
  • ~ Now you don't drop ALL your crystals when you die.
  • ~ Join menus now contain the arena's name.
  • ~ Join menus now only show up 1 item per itemstack.
  • ~ You can now just use `[cq]` on the first line of a sign to make a CQ-sign.
  • ~ Lightning now sets you on fire.
  • - Removed some unneeded stack traces.
  • Build #14

Beta 0.2.1

  • ! CRITICAL FIX: Game crashes when the game ended. (CQ-1)
  • ~ Typoes resolved in update messages
  • Build #6

Beta 0.2

  • + Arena protection. Protect your arenas against creeper explosions, block breaking, placing by players and fire spread.
  • + Option to disable the even spread of players over the teams.
  • + Added team spawns.
  • + TNT now auto-ignites on use.
  • + Added 'Glue'-item. Slows down players for 6 seconds.
  • + Added 'Lightning-Bold'-item. Srikes a lightning at one of the other teams and confuses them.
  • + Option for (per-arena) double jumps.
  • + Protected arenas now get the items/exp removed when reset.
  • + Added some names to the wolf-name-list.
  • ! Fixed creepers who are not spawned in-game can blow up the arena.
  • ! Fixed fire spreading from the crystals.
  • ! You can now no longer set more lobby spawns than there are teams.
  • ! Changed update checker to BukkitDev guidelines.
  • ~ Sped up the railgun slightly.
  • ~ Gray variables in command verification messages.
  • ~ Health Potions are now splash potions instead of normal potions.
  • ~ Mobs now don't drop their loot anymore when in a protected arena.
  • Build #5

This only works with Minecraft 1.8 or higher.