Hunger Games 1.1.3

Details

  • Filename
    Hunger_Games.jar
  • Uploaded by
  • Uploaded
    Jul 31, 2013
  • Size
    179.82 KB
  • Downloads
    104,386
  • MD5
    c6a175aafd3b71e73f7c84fb50617730

Supported Bukkit Versions

  • 1.6.2

Changelog

1.1.3

Added 10 second countdown for when players can move and how much time until deathmatch

Fixed a bug if not connected to internet

Fixed players keeping potion effects from before game.

Added option in config to let players get kicked on game end.

Fixes players being able to take damage while not being able to move

Fixed a bug if language was null

Added a way to disable showing the score before name

Added a way to put players in spectate mode after they die (this is disabled by default)

Changed way player inventory is cleared (should now not sometimes not work)

Fixed working with all number of arenas except 2 (testing in progress that why this pre release)

Might have fixed bug with spigot and other teleporting bugs.

Hopefully fixed timers at long last

- Found Bug: Arenas don't work properly if their name has a number in them (may also be true with underscores and such)

- Added a command /hg remove arena arenaName to remove an arena

1.1.2

Finally fixed the issue with game crashing (hopefully) still doing some tests though

1.1.1

Added ability to disable update check (was needed for bukkit to accept build)

Fixed error on reload if no arena set

Hopefully fixed timers at last

1.1.0

Made it so players can jump during pregame teleport

Added a updateMotd option in config to dictate weather or not update the server motd about the stage of the game

Fixed spectators being able to interact with blocks

Fixed players not respawning in proper location

Fixed players not dropping items on death

Fixed forcestop

Added in the lightning and thunder on a tribute's death to simulate the cannons (this will strike the spot they died but not do damage to players or dropped items)

Added dropped items clearing after each round

Added in /hg forcestop

Fixed players not respawning in proper location

Some bug fixes that have been reported

Fix not clearing winner's inventory

Make it impossible to vote if one map instead of throwing an error to console

Invincibility for x seconds after game start (configurable in config.yml

Setting a spawn for players to go to when they die or game ends (/hg setworldspawn players also sent there on reload now)

A way to tell the console and ops on log in if there is an update to this plugin (we will update the thing it checks within a few hours of bukkit accepting a build)

Added minPlayers to start the game

Added cooldown after teleport before players can move

Fixed not emptying or clearing chests on reloads

Fixed not sending a player who leaves back to spawn

Added in ability to modify how much time before deathmatch (this means for now have to remove countdown and only show the first time how much time is left [hopefully will be able to figure a way to do countdown with the modifiable time soon])

Added in ability to set players needed to start the death match

Added a chest finder to find chests after a command to stop lag on game start

Thanks to a free online translation api, we now support multiple languages (changeable in config)

Made message timings more customizable

Made message colors more customizable

Fixed a bug causing a crash after playing one round

Fixed a few major bugs