What steps will reproduce the problem?1. Make a box out of bedrock, then place stone and obsidian inside.2. Spawn a wither inside of the box.3. Make it destroy some of the obsidian and stone directly.4. Kill the wither.5. Wait.
What is the expected output? What do you see instead?We have wither protection on in all worlds, so I expected all blocks destroyed by the wither to regenerate (after 10 minutes/600 seconds, as per the explosion setting in the config). Instead, only wither-skull block damage regenerated, and blocks destroyed directly by the wither dropped and did not regenerate.
What version of the product are you using?6.7.6
Do you have an error log of what happened?None pertaining to this, I think.
Please provide any additional information below.If I made any mistake or if you need more information, feel free to let me know.
Note: If only wither-skull damage is intended to be protected, then I suppose this is a suggestion rather than a defect. I wasn't sure though. I feel like all wither damage should regenerate.
This plugin is very helpful, since it allows exploded blocks to disappear long enough for enemies to raid towns/bases... as well as gives players a good scare, but regenerates the land so no permanent harm is done. So, thanks for the great plugin regardless!
I agree with this suggestion.
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Does this problem still occur with the recent versions ?
This was not addressed, so this would be a feature request. Wither appearance damage should be a separate setting.
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