[1.9-1.16] Custom Recipes and Crafting (CraftEnhance)
There's also a discord now! https://discord.gg/8xYEbft
More detailed info is written in the github wiki, so make sure to check that out too.
And also, Donations are really appreciated! I've put alot of my spare time into developing this opensource plugin. So maybe consider buying me a nice cup of coffee! :)
CraftEnhance is the first plugin that allows crafting with all custom items. It's very unique. Try and see how awesome it is! It's compatible with basically every bukkit or spigot version.
Create recipes with all custom items
This means you can add recipes with enchantments, custom names, a durability, potions or anything you can think of that exists in the game.
Full GUI support.
Editing recipes, creating recipes, viewing recipes and ordering the recipes in the viewer GUI are all possible through inventory GUIs.
Middle click to edit.
Opening the editor for a recipe is not done through a command, but done through a simple middlemouseclick on a recipe in the recipe viewer. This does require a permission.
Set permissions for a recipe.
In order to completely let server owners be owners of their server, permissions for the custom recipes exist. People that don't have the permission for a custom recipe, can't craft or see it. The 'seeing' part can be configured.
Edit items in-game.
To make cool recipes an item editor is needed. This item editor allows users to set colored lore, set colored names, set the durability, add enchantments, add itemflags or even set the localizedname of items. And for the record: itemflags are the things that allow you to hide enchantments or attributes on items!
Full tab completion support!
I personally think this is an obligated feature to have in the 1.13 update of Minecraft. No more remembering all commands, just the first few letters of a few basic ones.
Creating recipes is easy and done through GUI's. Here's a quick video where everything is explained.
Making the custom items for your precious recipes is also really easy to do as explained in this video.
SoulStriker has also kindly made a showcase for this plugin:
These are all the command you need when using this plugin. If something is between [these brackets], it means it's an optional part of the command. If something is between (these backets) it's not optional.
/ceh
Just use autocompletion on this command! Oh and by the way, it's short for CraftEnHance.
/recipes
View the available custom recipes in a GUI. You can also use the /ceh viewer command if you're really feeling like typing this longer command.
/ceh createrecipe [key perms]
Create a new custom recipe with a generated key by default. This will open a recipe editor GUI. You can leave the perms empty, but if you wanna set a permission, you also gotta set a key!
/ceh reload
Reload everything!
/ceh specs (key)
Shows the specifications of the recipe with the specified key. You can find the key of a recipe by middle clicking it in the recipe viewer to open the editor for it where the key is displayed.
/ceh setpermission (key) (permission)
Set the permission of the recipe with the specified key to the specified permission. Again, you can find the key of a recipe in the editor.
/ceh changekey (oldkey) (newkey)
Simply changes the key of a recipe to "newkey"!
/ceh cleanitemfile
Cleans the items.yml file meaning that it'll remove all saved unused items from the file. I wouldn't recommend to use this because it doesn't affect performance of your server much or at all.
/edititem
This is the basic command for editing items. Please use tab completion on this.
/edititem name [name]
Edit the name of the item in your main hand. Make sure that you use all the colors you want!
/edititem durability [1-100]
Set the durability of the item in your main hand to [1-100]% of it's max durability.
/edititem enchant [enchant] [lvl] [enchant] [lvl][..]
Set your specified enchantments to your held item. It removes all enchants and then adds the specified ones.
/edititem itemflag [itemflag] [itemflag] [..]
Toggle the specified itemflags on your held item. This are the available itemflags:
HIDE_ATTRIBUTES |
Setting to show/hide Attributes like Damage
|
---|---|
HIDE_DESTROYS |
Setting to show/hide what the ItemStack can break/destroy
|
HIDE_ENCHANTS |
Setting to show/hide enchants
|
HIDE_PLACED_ON |
Setting to show/hide where this ItemStack can be build/placed on
|
HIDE_POTION_EFFECTS |
Setting to show/hide potion effects on this ItemStack
|
HIDE_UNBREAKABLE |
Setting to show/hide the unbreakable State
|
/edititem lore [line_number] [lore]
Set the specified line of the lore of your held item to be the specified tekst. The tekst section can be left empty if an empty line needs to be added.
The permissions are configurable!
However, these are the default permissions. You can also look these up in the config.yml file.
craftenhance.edit
/ceh createrecipe, /ceh cleanitemfile, /ceh orderrecipes, /ceh setpermission, /ceh specs, /ceh changekey. This is also the permission required to middleclick recipes to open the editor.
craftenhance.view
/ceh viewer, /recipes.
craftenhance.edititems
All commands that start with /edititem.
Alongside the config.yml, 3 other files will be created: guitemplates.yml, recipes.yml and items.yml.
guitemplates.yml
You can fully customize all the gui's that you see using this file. I think they're faily self-explanatory given the preset files, so I'll only go over the basics. "fill-space" is a range of slot indexes where items can get filled, like the recipes in the recipes viewer. "template" specifies the items that are put into the inventory. Make sure that those don't overlap with fill-space. In template the buttons are also made.
"buttons" specifies where the buttons are located, where the value is the type of the button. Please refer to the preset file to see your options.
recipes.yml
You can manually make or edit all your recipes in here. The recipes use item keys of items in the items.yml file. However, because all recipes can be created through gui's, I'll not go over this more in-depth.
items.yml
Items are stored here with a unique key. This is also managed by the plugin, so there's no real need to touch this.
config.yml
Some of the messages and permissions are stored in here. One of the important settings is whether you want people to see a recipe that they don't have permissions to.
Link to items.yml: https://pastebin.com/s0qemSgd
In reply to Forge_User_72059130:
I'd recommend using the in-game editor to handle the creation of recipes. But if you really wanna fix this you could enable the debugmode to see what's going on with the loading of the recipes.
Oh and, could you edit your posts with links of a pastebin that contain your configs so your message doesnt take up so much space?
In reply to DutchJellydev:
I will Edit it soon(when im on pc).
How Can i activate the debugmode if the commands arent working in game ?
I did the Legierungs... recipes and then it didnt work anymore.
Internal error it says...
My Server Log(of the errors):
1
https://pastebin.com/nu8RPTQf
2
https://pastebin.com/mLUuJqnH
In reply to Forge_User_72059130:
I think you forgot to properly indent the 'enchants' on line 402 in your items.yml. But if that doesn't fix it and you wanna debug it yourself, you could try to enable the debugmode which you can do in the config.yml by setting 'debug-mode: true'.
In reply to DutchJellydev:
Ok thx but what if this doesnt work?
Started the Server and still ,,Internal error".
i think the problem is, that the plugin is somehow disabled when the server is online and disabled when it is offline...
What are my options to do now?
In reply to DutchJellydev:
I just deleted the recipes.yml and itmes.yml and recreated them.
after restarting the server there is an error again...
Does your Plugin work with lore?
Or are there any new errors?
recipes.yml:https://pastebin.com/QCTAB4c2
items.yml:https://pastebin.com/NxkM22uU
so what options do i have?!
Hey, I just wanted to know if there is a way in which I can leave the stacked items or select the number of items that will be needed to craft the item. Because when I make the recipe I can place stacked items or like 12 items of each in one square but when I save the recipe and go to /recipes it only appears the amount like amount 1 in the square. Is there any way I can change that? :D
Hey, is there a way to do custom furnace recipes?
Hey! Will there be a version of this plugin for 1.15?
In reply to LittleEavan:
Yeah it'll most likely already work with the 1.13+ version, let me know if it doesn't!
Hi, is it possible to add a custom block to ASkyBlock blockvalue ?
I found a bug when I create a recipe it works but if I turn off my server and turn it on again it stops working can you fix ?
when i downloaded this plugin, everyone including me started going invincible on my server, as when you die, you just heal up again and dont actually die, can you fix?
oh, actually i reinstalled and everything now works fine lol
In reply to Forge_User_58188046:
Oh what?? The plugin doesn't do anything with the ondeath event, so I really don't know what could've caused that bug.
i found an extremely problematic bug. this plugin was working amazingly for a long time about 2 months then it just stops! goes red in /plugins command. and the commands no longer work. if you reload the server it starts working but a soon as someone does a craft enhance command it goes down again!?!?! (all the recipes still work just fine but you cant open the viewer edit or ANY command that craft enhance adds)
if I am being stupid please let me know or fix it if you can :)
sorry for the slow response. I just get an internal error in chat whenever the command is ran. "
chat:
[CraftEnhance] could not execute the command
An internal error occurred while trying perform this command <= in red
console:
in this paste bin
https://pastebin.com/WGczj0kR
this is that happens after /recipes is typed in chat or console :P
In reply to lolten278:
I'm very busy atm with exams, but I could maybe take a quick look at the exception to hopefully see what the problem is. So could you paste the exceptions in some pastebin and edit/reply?
On our Server, we have a custom enchantments plugin that we would like to use in a recipe output but it doesn't let us. does anyone have a fix?? or is this not possible??
Hi there! Really good plugin !
But i wanted to know if you can add something to change the
title of the gui etc.. to make it french ? Do something in the config.yml file
to change it ?
Thx :)