CrackShot (Guns)
Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Live demo
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Specialties
Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
- How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
- I configured my permissions file. How come players can still use all weapons?
- I modified the configuration. Why don't the weapons show up anymore?
- Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
- Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
- Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
- Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
does this plugin makes your WHOLE server turned into a War-like thing or can i make like a specific arena to fight which only the weapons and stuff works in there ONLY?
Thnx
@Shampaggon
Hey man! I have a question. When I setup my guns with right_click_to_shoot config It only works for automatic guns. Like ones that are full auto. All semi auto guns need to left click to fire even when this is set to true. Automatics are left click to aim right click to fire. All others are left click to fire right click to aim! Idk if Im missing something but I cant fix it for the life of me. Any ideas? I want all my guns to be left click aim, right click fire!
Pictures?
Crafting is not working.. and I want grenade to use ammo system because I want to add Grenade Launcher in my server
@leonolo
This plugin is compatible with pretty much everything, already. Why don't you read the guide for a start...?
Can you add a loadout compatibility with war plugins(http://dev.bukkit.org/server-mods/war/) ?
Does this use spout? I can't see how you can have iron sights without spout?
@croftcw
...you're joking, right?
Where is the info about shops and crafting?
@Yomsthebomb
That's kind of you to say.
With regards to your problem, I've identified the speck of code that was responsible for making NoCheatPlus enter a seizure whenever a player is struck by a CrackShot projectile. Thank you for bringing it to my attention - you will find the issue corrected in version 0.86.
One of the greatest and most powerful plugins out there do DATE! This plugin doesnt only focas on guns. You could use this plugin for multiple features! You should rename this to CrackSHIT-LOADS-OF-FEATURES xD Keep up the great work. You are obviously very talented.
This Plugin RULES!!!!!
@wawamo
Use the Enchantment_To_Check node. You have to manually add the enchantments in for PVPArena though.
Example: Crackshot config:
Item_Information: Enchantment_To_Check: THORNS-1
Arena config:
Class: IRON_SPADE|7~1,STEAK
The seven is the ID for the enchantment thorns, and the "1"is the level. Hope this helps a little.
@Shampaggon
Hmm ok. I trashed NCP and your guns work fine now. May I ask how you have them working?? Lol this may sound dumb but I cant find a reason why they dont work together! Have you configured your NCP in a particular way? If so please share!
Hi, Shampaggon, i ve got something really interesting to propose to you :) add me on skype (naulleau.leonard)
@BlueStar8842
I don't know precisely what those plugins do, but with the Enchantment_To_Check node and the Skip_Name_Check node, I would say anything is possible.
Is it possible to use "Crackshot" and "War" together? And also with "ClassSign" (Sorry for my bad english(Traduction))
@Yomsthebomb
Blocking the projectiles fired from CrackShot weapons would be no different to blocking the arrows fired from a bow, or blocking the snowballs thrown by players. I'm just going to conclude that you've experienced an anomaly; my personal experience of CrackShot and NCP is that they run alongside each other just fine. This should apply to all anti-cheat plugins.
@Shampaggon
Fixed it! Totally not your fault! Sorry. My nocheatplus was disabling reach attacks. It thought it was using the hackso no damage was done. Could you possibly make guns usable with nocheatplus? Cuz I really dont want hackers but also need your guns to do damage, I also cannot turn off the check for reach or hackers will ue reach hacks to kill people! Its a viscous cycle! COuld you ?
Also! Feel free to join my server! Your a great plugin dev and if you wana see how it turned out on my minez come on and play with my usual 30+ player rate! IP: MineZ.Onetick.ca:27010
@Yomsthebomb
How can I possibly know if you're doing something wrong if you haven't given me anything to look at?
Edit: I'm guessing the weapon fires arrows. Go on the wiki and read about Projectile_Type.