Can't use my original guns in 1.13.2 #382


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  • relliyui created this issue Mar 3, 2019
    I updated the server to 1.13.2.
    I tried to make an original gun, but I could not use it.
    So, I thought it was a bug in this plugin, I guessed it was a problem with all guns.
    I have experimented with plug-in's default gun. But I could use it normally.
    In other words, this phenomenon seems to be occurring only with the gun that I made.
    I have confirmed that it is not a Yaml description mistake. Who knows the cause of this problem?
    I will attach one of the constructed configurations to this post.
    Kalashnikov:
        Item_Information:
            Item_Name: "&fKalashnikov"
            Item_Type: STONE_HOE
            Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
            Remove_Unused_Tag: true
        Shooting:
            Right_Click_To_Shoot: true
            Cancel_Left_Click_Block_Damage: true
            Recoil_Amount: 1
            Projectile_Amount: 1
            Projectile_Type: arrow
            Remove_Arrows_On_Impact: true
            Projectile_Speed: 40
            Projectile_Damage: 4
        Sneak:
            Enable: true
            No_Recoil: true
        Fully_Automatic:
            Enable: true
            Fire_Rate: 6
        Reload:
            Enable: true
            Reload_Amount: 30
            Reload_Duration: 40
            Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
            Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
        Abilities:
            Reset_Hit_Cooldown: true
            No_Vertical_Recoil: true
        Extras:
            Disable_Underwater: true
    

     

     

     

  • relliyui edited description Mar 3, 2019

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